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A jam submission

Dragonfruit JamView game page

A short bullet-hell with a single boss, made for GMTK 2025.
Submitted by Stellar Slug (@StellarSlug) — 1 hour, 13 minutes before the deadline
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Dragonfruit Jam's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#3924.3064.306
Enjoyment#4443.9723.972
Audio#6163.6943.694
Creativity#13223.9173.917
Narrative#43082.2502.250

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Bullet-hell in which a character is locked onto a circle, or loop, only able to move along the circle. And of course looping patterns on the boss.

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

Wow! This is a nice take! Bullet hell where you only move in a loop! This is great. Also the art style and sound is so goo! Good job!!

Submitted(+1)

Really nice vibe Congrat !

Submitted

Artstyle is great! For me personally the choice of music was to chill for a boss fight and the fighting pattern didn't had some "ups and down" just constant bullets ... would enjoy it more when there is some "intense action" but also periods of rest - instead of "bubble shield would" prefer a dash... and if there would be some increased difficulty with the boss becoming angry over time and then changing the attack patterns.

Submitted(+1)

I absolutelly adored this game. It's a well designed bullet hell with a very cute artstyle and very clean presentation. Movements being constrained to an orbit is a very cool and novel idea that can lean itself to some really cool ideas for bullet patterns, this was probably not the best showcase of that as most patterns are fairly straight forward (although the spinning lasers fit the theme, while we're at it) but I can see the crazy potential should you pursue this further. I also just want to know more if there's any world building going on here because the aesthetics alone are so endearing.

Developer (1 edit) (+1)

Thanks for informative feedback! You're totally right, there's definitely so much more to do here with the orbit mechanic and I'm excited to explore it more in the future!

Submitted(+1)

Got some Super Hexagon vibes here! Loved the super consistent art style and the gorgeous soundtrack. Kudos!

Submitted (1 edit) (+1)

Great game with amazing art!!

You were already there when I played it on stream today but here’s the timestamped video for future reference.

Submitted(+1)

i love this! really takes me back to wow raiding. Dumb me i spent a whole couple of minutes just dodging before i realized i had spells of my own. thats what i get for not reading before pressing play :P and the loop (circle) aspect of it is really unique controls in a fun way. 

Submitted(+1)

Hi! Such nice visuals! I really enjoyed the colour palette, pixel art and animations! Really beautiful!

The game itself is also very fun! But hard for a casual player(me)! I played twice and only managed to beat half of dragon fruit HP :D

Viewing comments 28 to 21 of 28 · Next page · Last page