I was a bit put off when I read that the game was all pre-existing assets but I am super glad I got over whatever that prejudice was - this is super fun!! Although very tough!! I tried for a long time because I liked it so much but I couldn't overcome the 2nd tier. The combo of the short timer, the ring speed, and the collision detection was too much for me, I do think it would be beneficial to adjust the values a bit, and then I think you have a product you can for real slap a price tag on. A suggestion I have would be once you run through a loop, instead of having to outrun the timer and catch the next ring, it could be you have to outrun the loop that you just ran through - then you have a sort of loop & break the loop cycle. Congrats on a lovely jam!!
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Hoop Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2071 | 3.203 | 3.333 |
| Creativity | #2498 | 3.603 | 3.750 |
| Enjoyment | #3649 | 2.962 | 3.083 |
| Artwork | #3864 | 3.042 | 3.167 |
| Narrative | #6151 | 1.922 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a 3D platformer where you have to loop around levels.
(Optional) Please credit all assets you've used
See description for full credits


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