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Loop Ranger's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2526 | 3.250 | 3.250 |
| Narrative | #3125 | 2.500 | 2.500 |
| Creativity | #3193 | 3.438 | 3.438 |
| Audio | #4011 | 2.750 | 2.750 |
| Artwork | #4223 | 2.938 | 2.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are drawing loops around enemies to defeat them and earn points.
(Optional) Please credit all assets you've used
Sound assets from Ovani Audio Arcade
Music from ineedmusic.co 8-Bit
All graphics were done by them team
(Optional) What would you like to be called if GMTK features your game?
Skibbo & Chris
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Comments
I spend too much time on your entry but I regret nothing :D
A lot of team drew from Pokemon Ranger (including us), but yours as the best implementation I've played so far. With the slimes movement based on the cursor position, the trail duration lasting until you close the loop and the combo based score multiplier, each player difficulty will be tuned to their own playstyle.
I know it's a jam but I can't help imagining how this could turn out with roguelite bonus or active power x)
pokemon ranger vibes epic hehehehe
Cool game, looks like we chose a similar idea :) I like the feel and animation of the enemies
cool idea
Has a lot of potential. Quicker spawn in times would help. Also the slimes probably shouldn't react in the same direction as my mouse is moving, which causes them to just be delayed in reaching the cursor.
The health bar (I'm pretty sure at the top) never seems to correlate with my death. I'm just dead all of a sudden.
Cute rendition of Pokemon Rangers-style gameplay!