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A jam submission

Loop WarView game page

GMTK 2025
Submitted by rocketfallfella — 30 minutes, 2 seconds before the deadline
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Loop War's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#35202.4113.286
Enjoyment#54212.5163.429
Creativity#59762.7263.714
Artwork#66372.3063.143
Audio#74301.7822.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Alien use loop time around to defeat humanity.

(Optional) Please credit all assets you've used
Everything was made by me during the jam.

(Optional) What would you like to be called if GMTK features your game?
Rocketfallfella

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Comments

Submitted

Really creative idea and a lot of fun to play! I enjoyed the twist of catching your own bullets, and the simple, responsive controls made it easy to get into the flow. I do wish it was a bit longer and more challenging, and maybe had clearer visual cues for bullets that previously hit me. The boss fight was cool, though I did find a spot where I could just stand still without taking damage. Overall, it’s a great concept with plenty of room to expand, and it already feels surprisingly polished for a jam game.

Developer

Thank you for playing!

Submitted(+1)

I adore the premise and the gameplay, this is very creative and lots of fun to play, I wish it was longer and more difficult, I'm pretty sure I didn't catch all of the bullets I shot but I never lost because of it. Apart from the obvious stuff like audio and juice, the game feels surprisingly good to play, and the controls are easy to grasp. I like the bullets coming back and the in-universe explanation why you need to catch them, but for the bullets you got hit by in the first round, I would like to have them stand out in the second round because I don't remember the exact bullet that hit me. Also, there is a safe spot in the boss fight where you don't need to dodge anything, just stand still and wait. Make sure that no such safe spots exist (or rather, that there is always at least one safe spot, but there is no spot that is always safe).

Developer

Thank you for playing and giving a comprehensive review. 

I'm surprised you could beat the boss, there's a bug that happens very often there. I misjudged how much I could do in 4 days, and the actual gameplay - difficulty, maps and the boss - was tossed together in the last two hours. Almost all maps can be played through by standing in the middle and there's no incentive to destroy enemy planes. Next time I'll do better.

At least the explosions in reverse look cool. (Oh yeah, there was a giant explosion at the end of the boss fight as a reward, but at the last minute I accidentally removed it. Oh well.)

Super fun

Developer

Thank you for playing!