Play What We Left Behind
What We Left Behind's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #790 | 3.426 | 3.426 |
| Artwork | #3950 | 3.000 | 3.000 |
| Creativity | #4033 | 3.241 | 3.241 |
| Enjoyment | #6706 | 2.204 | 2.204 |
| Audio | #7823 | 1.667 | 1.667 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character is trapped in a time loop, unable to escape until they collect the memory objects that will help them confront their past. If they fail to gather the necessary items, the day resets. But with each loop, the objects change location—revealing new clues about their forgotten story.
(Optional) Please credit all assets you've used
https://craftpix.net/freebies/free-pixel-citizens-for-top-down-tower-defense/?num=1&count=88&sq=top%20down&pos=15 , https://craftpix.net/freebies/main-characters-home-free-top-down-pixel-art-asset/?num=2&count=64&sq=top%20down&pos=13 and https://craftpix.net/freebies/free-pixel-art-dungeon-objects-asset-pack/?num=5&count=223&sq=dungeon%20top%20down&pos=7
(Optional) What would you like to be called if GMTK features your game?
Bonvelion
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Comments
Really neat narrative and concept! My only issue was having the collision of the player also on her top half it did make it really hard to walk around and some loops as well the position of the objects actually made it impossible for me to walk around. Would love to see a more polished version though!!
Thank you so much for your detailed feedback! I really appreciate you pointing out the collision and object positioning issues , these are things I’m working hard to improve in the next update. I’m glad you liked the narrative and concept, and I’m excited to polish the game further. Thanks for playing!