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Baggage Claim's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #194 | 4.155 | 4.155 |
| Audio | #427 | 3.810 | 3.810 |
| Artwork | #577 | 4.172 | 4.172 |
| Creativity | #1194 | 3.948 | 3.948 |
| Narrative | #2372 | 2.707 | 2.707 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The focus of the game is not letting the looping baggage claim fill up with too much luggage! The more it revolves the harder it will be.
(Optional) Please credit all assets you've used
Pixel Art Fonts by monkopus on itch.io
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Comments
super fun little game! almost got on the leaderboard; was so locked in i missed the deadline to rate the game for the jam haha
would be nice if it was indicated that there was an upgrade limit, but besides that mild gripe I had a lot of fun with this. great work!
Fun game with cute artwork and satisfying sound design!
Amazingly simple concept, quite fun. One thing I noticed is that the bots don't reserve a suitcase so I noticed that multiple ones can end up chasing the same one which is a bit inefficient. I then also accidentally stumbled upon a way to cheese the game so that it's pretty much guaranteed that you get a high score 😅(Of course didn't submit my highscore after this)
Very cute, chill, fun game with extremely refined artwork and presentation. I like how much of a double-edged sword the conveyor belt slowing buff can be - allowing the robots to catch up with the bags easier but also making the bags clogged up easily when they come very fast later on. It also felt like the least consequential buff when you max out upgrades as the other buffs stay always but the conveyor speed just keeps increasing.