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Cloud Posting's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #132 | 4.424 | 4.424 |
| Narrative | #995 | 3.288 | 3.288 |
| Enjoyment | #1001 | 3.712 | 3.712 |
| Audio | #1453 | 3.373 | 3.373 |
| Artwork | #2069 | 3.576 | 3.576 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about sky writing in cursive, with the plane making looping motions in the sky to write a series of messages from customers.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
David Gadelkarim, Yousef El Tantawy, Chris Diffin, Jack Alexandroff
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Comments
Wow, this game blew me away! The way you’ve interpreted ‘loop’ as cursive handwriting is utterly original—I’ve never seen anything like it! The buttery-smooth controls paired with that childhood-magic vibe? Pure joy. 😭👏
Wonderful to hear that our atmosphere translated so well, thanks for playing!
Might be my last rating for this jam. Great work. The cloud dispersal is great. Flower Duet is one of my favorites! The accordion version at the title screen was perfect for... atmosphere.
I didn't fully understand the scoring system, is it fill or path based etc. Whatever it was, it was close enough for me haha.
Joke at end was great.
Honored to potentially be your last rating for the jam!
I absolutely loved this!!!! From the initial idea of drawing in the sky, to the entire presentation!!! This was by far one of my favourite games of the jam! I would really really love for this to be further developed and realised into a full game post jam!!!!
We're currently in the middle of discussing post jam updates and major overhauls, thanks a lot for your kind words and motivation!
Very innovative concept! It's so cool to leave messages in the sky by plane! It also gives me a sense of being able to connect with other players. good job!
Thanks!
Very cool! I has fun while playing but quickly started playing my own meta-game by trying to fool your scoring system and I must say that I was not able to do that. I'm impressed by that detection system and by the game itself! I also liked the little stories told by the requests, very cute ;)
It's very reassuring to hear that our detection system is slightly exploit proof because you used to be able to get a perfect score on "Movie?" by drawing a straight line lol before we put in the work balancing it on the final day. Thanks a lot for playing!
The controls are challenging but once I get used to, I think the idea is very cool, I enjoyed it. Nice work and wish you the best of luck! :)
Tysm, hope you’re happy with your results!
This one reminds me of those Mario Party games where you have to trace a shape. The controls were a bit difficult to get a handle of, but I had fun with this one.
Oh yeah! Great reference. Thanks for playing!
Most inventive take on the theme I have seen yet. Making a controller like this feel good to use in 96 hours is equally impressive. Highly enjoyed every aspect!
Big shoutout to MegaMelone for this- he went through quite a few iterations in the first 2 days!
The way the game is presented is unusual, and I really loved that. I also really liked the art style , great job!
Thanks! We textured everything with scans of watercolour paintings Mantishunting did. We’re still learning how to make that technique really pop, but this was good practice!