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A jam submission

SONO (Blackout Jam)View game page

FPS game with Echolocation to navigate space
Submitted by Codebolt, Everlee Mai — 8 minutes, 7 seconds before the deadline
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SONO (Blackout Jam)'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#14.3754.375
Darkness Filter#23.8753.875
Enjoyment#23.7503.750
World Design/UI#24.1254.125
Audio#23.2503.250
Atmosphere#23.8753.875
Overall#23.8753.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Gameplay wise, absolutely fantastic. I think the mechanism of using the sonar to explore the world was very unique and it's really cool how each enemy plays against you and require different strategies. The world is a perfect length to beat. It is fun and enjoyable to play.
My only critique is that there is a lack of audio in certain situation and the non-sonar view is somewhat boring to look at. Some sort of filter could fix that.
Overall good game! Great job guys!! :)

Developer

Thank you for the kind words! I was hoping to be able to get some basic materials in for the non-sonar world, but we ran out of time sadly. Still pretty proud of the complete package, and I'm really glad to hear people are enjoying the core gameplay loop :3

Although I do agree, I'm curious what you mean by the lack of audio, if you don't mind me asking. What parts or areas do you remember sounding too empty?

Submitted(+1)

No worries, we all gonna be missing something in these game jams :)
Mainly enemy death lacked audio. Nothing indicate that you hit or destroyed something.

(+1)

This game is unbelievably addicting. In sonar mode, your gun shoots sonar balls that realistically bounce off walls and ceilings, illuminating the surrounding area where it touches.  But to shoot bullets, you have to exit sonar mode completely, making you nearly completely blind as you fire at enemies. The result is an fantastically smooth experience of flowing into rooms, firing sonar at corners, and then memorizing what you see as you rapidly switch back and forth between lethal mode and sonar mode.  You feel like an expert operator becoming one with the pitch darkness.

Fantastic work by the devs!  This is definitely a game I would have paid money for.  What a fantastic concept.

Submitted(+2)

The game made me think there was going to be a jumpscare around every corner Very cool 4/5