Great use of the assets, it's clear you spent a lot of time on this. Nice tactical mechanics - It was a lot of fun!
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Kingdom: War Of Chaos's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #17 | 3.163 | 3.417 |
| Creativity | #18 | 3.703 | 4.000 |
| Overall | #24 | 3.163 | 3.417 |
| Theme | #28 | 3.086 | 3.333 |
| Polish | #30 | 2.700 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Fair enough, I had clicked the tutorial before but didn't realize I had to keep clicking the buttons to see the instructions for how to handle the enemies. It would be more intuitive if the tutorial was in a separate panel with the arrows right below the instructions, but I understand time constraints within a game jam. I gave it a go again and it seems fun! I've updated my rating as well. Cheers.
Really fun little tower defense-like game! The core mechanic feels fresh (maybe even original?) and the visuals look nice.
It took me a while to realize you can actually move around the map — a tiny hint there would help a lot. Also, in the tutorial I found myself wanting to click on stuff — a bit of interactivity there could be cool.
Also spotted a small visual bug on the Game Over screen: the high score text is kinda squished and shoved way off to the right.
Cool concept overall, looking forward to seeing where you take it!
I like the idea and its fun. The concept is definitely unique and chaotic. As others have pointed out camera controls need improvement and i didnt like that you could only defeat knights after they already attacked you and dealt damage. But really solid entry overall!
Fun game! And definitely unique, I like that each enemy has to be killed differently. Gives it much more of an enjoyable experience. Something I would add is WASD movement to make the camera move easier. The art style and music fit the game very well.
Really fresh idea and a great interpretation of the theme. Love that each enemy has a special way they need to be eliminated. I wish the camera had some WASD controls or just an easier way to look around at the battlefield. Maybe a bit more feedback for when you successfully hit an enemy, sometimes it's a little hard to tell if you're doing it right. Otherwise, really nice entry overall.
Nice twist to the tower defense gameplay. It gets really chaotic when my score gets higher.






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