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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Voices of the Void 0.8.2 Bug Reports Locked

A topic by mrdrnose created Jan 20, 2025 Views: 129,243 Replies: 823
This topic was locked by mrdrnose Mar 31, 2026
Viewing posts 341 to 360 of 460 · Next page · Previous page · First page · Last page

The game hates my monitor resolution 1440p 180hz it doesnt fill up the whole screen and when i click on anything it does what the sims 4 does when you have dual monitors in full screen....

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Do the Arirals just not feed you in your sleep anymore? I've been on a new save, and gotten to "Loyal" rank really fast, but the condition of being at less than 50 hunger when you go to bed, doesn't let them feed you anymore? Is this a bug, or a removed feature?

I DO get food thrown at me, and the big blue shrimp dropped on the bed, but that's all.

я сделал кастомный постер, загрузил свою картинку, повесил и вышел из игры. а когда зашел обратно, на месте постера не было. потом я как то заглянул к арералам в домик, и там лежали два постера, с моей картинкой, один у костра другой в домике

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Probably a glitch, there is supposed to be two posters at the ariral treehouse but they shouldn't be custom posters. One should spawn next to the fire as you have pictured, it looks like a tattered banner or something,  and the other should be on the treehouse, it looks like a male ariral standing on a planet i think.

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Ragdolling with C on the cargo elevator of the garage deals damage continuously until it kills you

Don't know if its bug or intended but anyway, when i was in Tutorial, i was making it through a ventilation route(above servers), in the end of it, in the pit, i pressed C button to ragdoll and get back to spawn location, but when personage got up, i had black screen, deep slow glitch sound and Fatal Error, don't have many information why it happened, tried to search - nothing.

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The tutorial has an anti-OOB system to prevent you from getting outside the map, crashing the game if you clip into a wall or outside the general playable area.

I think the being sent back to spawn on ragdoll is intentional. It only happens one time per playthrough of the tutorial and it is actually something i used when doing the tutorial "easter egg" and i'm pretty sure it's meant to be a way to progress after falling into the pit with bones.

Hello! I started playing this game recently and am really enjoying myself! I began the story mode save on 0.8.2 and ran into an issue 16 days into the play-through. There were mannequins all over the ground, which to my understanding is intentional to some extent. What seems unintentional, is there's this floating mannequin who I can't hook or destroy by throwing my crowbar at them. No matter what I try I can't reach them, pull them down, or destroy them. (Though it is not explicitly  in this screenshot, When I arrived there were mannequins all over the floor, with this one hovering over them)



I looked online as best as I could without spoiling myself to see if I could find someone replicating the issue, and I did find a reddit thread from about a year ago that shows the same issue here

r/Voicesofthevoid - Can ANYONE tell me what happened here?? All of the mannequins from my base disappeared. I assume only one is supposed to do that and then end up attacking you or something but instead they all ended up in a pile with one of them floating like THAT

Someone suggested it might be some kind of glitch with too many mannequins being teleported at once? I will note that I didn't break any of the mannequins in my base prior to this happening, so it's possible there were a lot that got teleported to the same location at once.

If this is intended I do apologize for misunderstanding and filing a report!
If it is not intended I hope the info I provided helps with any possible fix!

This is most likely intentional. It doesn't matter if you break the dummies in the base or not, there will always be one in the air. It doesn't seem like a bug because it always happens.

UPDATE: So I replayed from a new save all the way to day 16, this time breaking all the mannequins I could find before they teleport. They similarly spawned in a pile in one location, but there were in fact a lot less of them and there was not a visible mannequin floating in the air this time. This leads me to assume either what you've said is true, and it's SUPPOSED to be in the air, and I've now encountered a bug where that doesn't happen, or that what I found originally IS a bug, and getting rid of extra mannequins removed the floating one.

Most likely, you just broke the one that was supposed to hang in the air. It seems that mannequins are not only located at the base. I don't know where else they live, though.

There is one last mannequin hidden out of bounds in the inaccessible old basement, so it is currently impossible to truly get rid of them before they teleport without cheats.

So I have a problem once I start the game, since it decides to rebuild something in the game in the start due to graphs outd, it ends messing with the mouse so if I have my mouse on the save button, instead saving, it will resume the game, this is an example, since if I put my mouse in the settings, it will save.

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Your game and screen resolutions do not match. Change this in the settings

100% volume on radio, can't change it. I set it to 3% and it still playing on full volume.

radio works a little bit strange, volume always on 100% even when i rejoin to save and change it to 3%, it worked correctly until 25-27 days

I have twice  lost my save to being randomly teleported to the maze event. This has occurred while sleeping and while getting caught by the sleep demon .  

В бесконечном режиме хотел собрать Керфур-О но когда зашел в бункер отсутствовала книга 'Керфур-О полная инструкция' как оказалось она была в правом переднем углу бункера прямо за ящиками и случайно выпадала за текстуры или в соседнюю комнату потому что я пытаясь ее достать случайно вдавливал ее теми самыми ящиками которые ее и закрывали. На других сейвах она была там же и я мог ее достать если был достаточно аккуратен, но на основном сейве я больше не мог ее достать(

я получил достижение 'Дыра' а после 'Куда это ты намылился' при это я находился на базе и не выполнил условия получения достижения

а что нужно сделать? может, ты сам не понял как все выполнил

Данные достижения работают некорректно, потому их можно получить, сидя на базе и ничего не делая. Для их достижения необходимо быть в конкретных местах вне базы.

Why can't I give the omega kerfur skin to version 0.8.2c. For example, by combining omega kerfur (no color) with "keljoy" plush. It works in 0.8.2 but doesn't work in 0.8.2c.

Secret skins now quite The Funny Setting to be enabled for them to be crafted.

Hello guys, I've been having a bug where my kerfur is not showing on the radar so I simply can't find it. Is there any way to fix it?

Whenever I try to open the game it gives this error:


VotV-Win64-Shipping.exe   -   Bad Image

C:\WIndows\SYSTEM32\XAPOFX1_5/dll is either not designed to run on windows or it contains an error. Try installing the program again using the original installation media or contact your system administrator or the software vendor for support.


I've reinstalled the game already and it didn't change anything. This is a new PC from when i played the last version of the game so it could be on my end. If it helps, this is the same error that it gave me when I tried playing Friday the 13th (which I found out is because the game was shut down due to expiring licenses or something). If it's an issue on my end, is it possible someone could help? 

"bad image" implies that your installation is corrupt. you may need to redownload the game, and consider if your hard drive has gone bad.

all i see as an enemy is big black rectangle. and when it hit me my game crashed. is it part of the game or not? if not how do i fix it

It is part of the game I'm pretty sure

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Big black rectangle appears after being in the game for a certain amount of time, you can just avoid it by hopping on the base and it will leave eventually. It is meant to be a sign from the dev to "take a break" from the game. If you're unsatisfied with the amount of "enemies" so far, the game can be very uneventful for the first two-ish weeks. I typically use this time to clean the base and stockpile signal/points.

my radio tower disappeared a little before midnight, and a while after that I got an 'invalid event' popup. around 7am ingame after getting 3 signals of cameras pointed at the signal desk, the screen went black, I got the 'do not look in the locker' popup, and the game crashed with another 'invalid event' popup (I think maybe because I had a locker open already it auto triggered the event?). after reloading the save the tower is back and everything seems normal again, though the daily drive+MRE shipment didn't arrive even after the tower returned.

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The tower disappearing is an event i'm pretty sure. And so is the crash from having the locker open.

I'm unable to place the gas can in the cremator in order to fill it. Doesn't matter what interaction key I use. Pressing E gives me the invalid sound effect, either mouse click just tells me the can is empty. :^/

Drop the gas can and physically place it in the slot.

Oh wow. I guess I just had bad aim the last time I tried that. Thanks.

Whenever I try to play and then enter either the tutorial or the story version of the game, the next time I open any menu the hit boxes (like for inventory or for pause menu) are always far away so much so that it makes it impossible to play the game. I use a linux system and am using wine, but I'm not sure if that should be effecting the game.

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