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Agents of the Gilded Palm's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Layout: how easy is it to find all the presented information? | #2 | 4.710 | 4.710 |
| Art: how well does the art support the other content? | #2 | 4.903 | 4.903 |
| Overall | #4 | 4.510 | 4.510 |
| Writing: how clear and/or interesting is the writing? | #5 | 4.516 | 4.516 |
| Playability: how easy would it be to run this module? | #19 | 4.194 | 4.194 |
| Theme: how well would the module have fit into the Appendix N? | #65 | 4.226 | 4.226 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The cover art is a delight, as is the art and design throughout.
In a challenge full of wildly creative entries, this is one of the most creative. This feels like a more family friendly take on Fafhrd and the Grey Mouser, which isn't something I would have predicted, but it's great.
The mirror puzzle is pretty hard, especially with a ticking clock involved, but that's literally my only quibble.
Basically a perfect adventure for many urban campaigns. I will 100% be using this in future.
Thank you for the kind words! Swords and Deviltry was probably my most recent Appendix N read, so it's influence on this project is very likely.
It's always tricky to know how hard to make puzzles/riddles. I've tested this one on a group before and they did alright with it, but I'd be interested to hear how it goes for others. I can definitely lengthen the timer or add extra hints in future updates.
This really hits all of the marks for a great heist module for me. There's so much flavour here, and it looks like it would be tons of replayable fun for the table. Also, really love the map! Super good.
Thank you! I always enjoy having an excuse to draw up an isometric map!
Neat little rating system, lots of random elements and stunning art. Love it!
Thanks so much!