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A jam submission

Always Darkest (OPR Writing Jam 13)View project page

A human world on the edge of disaster. There is a way to save them, but at what cost.
Submitted by Overwatch2024 — 8 hours, 53 minutes before the deadline
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Always Darkest (OPR Writing Jam 13)'s itch.io page

Results

CriteriaRankScore*Raw Score
Concepts & Originality#173.9584.043
Flow & Clarity#223.4903.565
Overall#233.4483.522
Adherence to Theme#322.8942.957

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host

Hello, thank you for participating in the Writing Jam! Please email fill out this form so that we can send you the participation models: https://forms.gle/obn5BW3iw2LyaPiPA 

Submitted(+1)

Mate, I love soul-snatchers/GSC and I enjoyed your spin on them--doing everything out in the open with the blessing of their ignorant rulers. It's quite a clever take. The story was great, solid pacing and a nice twist. Really well done!

Developer (1 edit)

Thank you! I figure the Soul Snatcher Cults would be different for whichever setting they take root. In this case you had a corrupt and self centered totalitarian government that was desperate for anything to pull them back from the brink. That let the Matriarch fast track the take over.

In my head cannon, the Snatchers encouraged the unrest and alien raids to better ripen the fruit. 

Submitted(+1)

Great work

Developer

Thanks for giving it a read!

Submitted(+1)

Great story, good pacing, fun twist.

Felt like the theme was a little tacked on, though.

Developer(+1)

Thank you. I can see that it feels tacked on. In the original draft, the scientist was approached by a sketchy little traveling snake oil salesman, selling genetech that was "close enough" to the protectorate Prime Battle Brothers mods. And no one cared to look further into it becusse they were so desperate. I had to cut that whole character and angle for length. But that let me at least save the Matriarch reveal for the end. So over all I'm happy with it. 


In other words... close enough. 

Submitted (1 edit) (+1)

Fattening up an entire planet with gene-experimentation before harvesting them! Really fun concept.

Developer

Thank you! Glad you enjoyed it. Keep in mind the Snatchers arent necessarily fattening the world up for the aline hives in Grimdark Future. But they will definitely be running the show here as things go on. An entire world of Soul Snatcher cultists... should be something to see. It makes me want to plot a plucky resistance story now. :)

(2 edits) (+1)

Loved this. Near perfect short story with great pacing, and it gave a really good entry point to the lore without smothering the story in it. That being said, I can't decide if the theme integration was earned or tacked on at the end.

Developer (2 edits) (+1)

I definitely had that theme planned from the get go of the story. I just couldn't get the phrasing to work right. Originally the cultist was going to sell the enhancements to the planet touting their authenticity and pedigree. In the end, when things were revealed to be insidious, noting they were close enough. But upon writing the opening, the form and flow changed to be more of an internal political coup which made me have to rewrite the ending dialog. 

Submitted(+1)

So this is how we need write jam stories 

Thank you I am new here I learnt from your writing.

Developer

Thank you for reading. Im glad you enjoyed it!

Submitted(+1)

I enjoyed the twist at the end. Well done.

Developer

Thank you for giving it a read. I snuck a few clues in there toward the end to lead up to it, but basically hit the twist out of nowhere. Glad you enjoyed it.

Submitted(+1)

I did not see the twist at the end coming. Good job. It made me go read the Soul Snatcher lore. I would recommend conveying who is speaking closer to the beginning of a wall of speech sooner than you have in some cases. I wasn't aware the speaker had changed at times because it took three sentences before the "they said|" came. Either a "person nodded, 'speech'" or after the first sentence will clear that up. Otherwise, good job.

Developer

Thank you! I had to move some of the dialog descriptors around and delete others. Came in right at 998 words. I'll see about fine tuning that better next time. 

Submitted(+1)

Oh, I understand the stress. I think mine came to 997 in the end. But I was constantly going over and then back under during the many rounds of edits. It was good, stressful fun.

Submitted(+1)

Nice!

Developer

Thanks!

Submitted(+1)

This story would be a great introduction for a greater narrative. On its own it seems a little bland. The exposition in the beginning could have been a little shorter to give the characters a little more personality to invest the reader in what is going on. Still, an enjoyable read with an intriguing twist at the end.

Developer

Thanks for reading! I did have probably another half page of character stuff in there but had to cut most everything for length.