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TetrisFactory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #8 | 3.556 | 3.556 |
| Theme | #19 | 3.444 | 3.444 |
| Visuals and Audio | #20 | 3.056 | 3.056 |
| Gameplay | #21 | 2.611 | 2.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game, I really liked the visuals. I wish the quests gave you more time to complete them ,or instead an easier/faster way to move around the cards.
pretty nice game, it could be just me, but sometimes the tetris pieces dont stick/the game doesnt register the fact that ive draggeed them to a quest, which is really annoying. The lack of music is also a shame, but great game overall!
Hmmm maybe a problem with the volume because there is the original theme? after yes there are only threads that are not made by me... In any case thank you for your feedback
oh, then its probably a problem on my end. About the music i mean
The concept of the game is really good, nice work!
Thanks for playing
I really like the concept. It's very fun and challenging getting those orders done :D
Thanks for playing and glad you enjoyed it. Next jam I'll put a leaderboard, that's always a plus.
This is so fun! I liked the concept, challenging!
thanks
Amazing concept that was executed really well! I especially like that you can sell the junk tetrominos, since that actually gave me a chance to make some money lol! Great job!
The main goal of quick sales is to automate the machines as quickly as possible, so that clicking is as painless as possible.
The ability to take a stack of cards is also missing.
Thanks for playing.
The concept its great, nice work
Thanks a lot ^^
The game is visually stunning, the ui need a bit of time before figuring things out, but as a factory game this could evolve nicely, if you keep working on it please make the quest last longer, as the whole chain is manual I will break my hand before completing 20 requests, My APM are not enough xD
Thank you for your feedback, yes by automating the machines it would have been even more fun ^^
Cool concept !!! but exausting to move everything around :'V
There is a missing part where we should have been able to attach the production machines together to do real production, but there is a slight lack of time ^^
Thanks for playing
Very cool. Somehow UIs are overlaping sometimes. But the game is awesome. I wish when I click a card it sticks to the mouse so it is easier to drag.
Hmm, this jam was for me to discover the concept of Drag&Drop and how it really works, hence the fact that the gameplay revolves around it. But I admit that attaching it to the cursor would have been a very good idea.
Thanks for testing