Music and art are amazing and the Doki animations is just magnificent! Could stare at it forever.
Very nice entry, one of my favorites for sure!
Play game
Doki Jammin''s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Ambience | #14 | 4.250 | 4.250 |
| Overall | #45 | 3.473 | 3.473 |
| References / Humor | #47 | 3.455 | 3.455 |
| Gameplay | #56 | 3.386 | 3.386 |
| Creativity | #74 | 3.500 | 3.500 |
| Theme | #110 | 2.773 | 2.773 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
What starts out as just a simple plan for the heist, balloons into the destruction of Dokiville...
Showcase / Streaming Opt-In
I give consent.
Comments
Really liked the art and music, especially the shoot animations! Was a fun game
Game is visually very pretty. I love the shooting up animation and the dragoons sounding like Kirby noises. Art style is peak. Neon pastel vibes.
I have few stuff to nitpick... the only way I can see the "Chain Reaction" theme fitting is in the plot.
If you can spam click, there's literally no downside to shooting everywhere constantly.
Shooting dragoons is questionable, I hope there's hospital nearby or Doki is using allot of rubber bullets.
I never saw the big dragoon on the 2nd level...? Maybe spam clicking killed him too fast...
In the main menu, I couldn't select the instruction option, it just goes straight to gameplay. Had to resort to mouse options. I think somehow the mouse position was offset such that hover over instructions actually places mouse collision over the gameplay.
Otherwise, good work!
Game is visually very pretty. I love the shooting up animation and the dragoons sounding like Kirby noises. Art style is peak. Neon pastel vibes.
I have few stuff to nitpick... the only way I can see the "Chain Reaction" theme fitting is in the plot.
If you can spam click, there's literally no downside to shooting everywhere constantly.
Shooting dragoons is questionable, I hope there's hospital nearby or Doki is using allot of rubber bullets.
I never saw the big dragoon on the 2nd level...? Maybe spam clicking killed him too fast...
Otherwise, good work!
this game is so visually stunning!!!!!!! :D i absolutely adore the animations!! the game play is simple and intuitive and fun, and if i had to nitpick i'd say i felt like the levels ran a little long. nice work!!!! (◕‿◕✿)
I loved making my own freeform beats! The animations are gorgeous too. My only wish is a stronger feedback for shooting on beat.
I think the key to this one is to self impose a timing window on yourself to try and match the beat. Otherwise, like others have said, you can just spam shoot. I loved the animations and the art style in general was really cute!
Love this game!
I love rhythm games and I played this as if there was an imaginary timing window. The beatmap is on point and the moment where it got fast clicked for me.
Well done!
The art is super cute! Wish there was a little more, such as score or something. I was just shooting endlessly.
Visuals and Music are nice. I couldn't figure what the keyboard buttons are. Gameplay is so-so, I could spam bullets
Visuals and Music are nice. I couldn't figure what the keyboard buttons are. Gameplay is so-so, I could spam bullets
Visuals and Music are nice. I couldn't figure what the keyboard buttons are. Gameplay is so-so, I could spam bullets


Leave a comment
Log in with itch.io to leave a comment.