Play sandwich
That is Not My Sandwich's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation: How well did it embody "It's not what it seems"? | #33 | 2.817 | 2.923 |
| Fun: Is the core concept of the game fun and entertaining? | #33 | 2.891 | 3.000 |
| Overall | #37 | 2.650 | 2.750 |
| Emotional Impact: Does it leave a mark? | #43 | 2.075 | 2.154 |
| Creativity: How bold, weird, or original is the idea? | #44 | 2.817 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I would literally give it 10/10 for its XD meme nature...really great job loved it :D
This was a really fun and surprising entry the presentation is great, with a strong intro that sets the mood and a tense atmosphere throughout. The concept is clever, mixing humor with sudden moments of fear, and the sandwich jumpscare was both hilarious and genuinely startling. The use of real-life assets in the cinematic was a nice touch, and the music kept the tension high.
At times it was a bit difficult to spot some of the changes clearly, and the ending felt a little abrupt given how strong the setup was. Still, the idea works really well and makes for a memorable jam game that’s equal parts funny and scary.
Overall, an original and entertaining project great job! And since we’re all sharing jam entries, I’d be glad if you also tried the one I submitted; it might give you another twist on that same spirit of surprise.
Sandwich jumpscare is epic.
Sorry completely missed the point of the game. I liked the joke about Lincoln in the intro.
Very nice presentation... I was not able to complete the game, but I like the concept.
I think I just might be blind cause I even lost on easy XD. Anyways, the concept is cool and the music is tense. Great game!
I really, really like the real-life traditional assets from the introduction's cinematic. Though, it would've been cool to have some sort of conclusion since the story was a strong part of the game, instead of just either winning or losing at least.
Aside from that, the gameplay I would say is fun.
I'm sorry, I didn't understand anything)
Once you choose a difficulty you are given 60 seconds to memorize all the objects in the room. Once you hit spacebar you are put into the game where one object will change at a time as it is secretly an alien. You have to click on the alien to deplete its health and keep finding the changed object until you get the aliens health to zero.
As a Dev my best time was: 31.9 seconds left on Hard Mode. Let me know if you beat my time!
As the composer, my best time was 13.87 seconds left on hard mode.
Well done! I found it a bit hard to distinguish some of the changes, but overall it’s a really good concept. And that jumpscare at the end really caught me off guard!
Well done! I found it a bit hard to distinguish some of the changes, but overall it’s a really good concept. And that jumpscare at the end really caught me off guard!
That sandwich looks very tasty mmmh mmhh
This was awesome, i love games like this XD maybe im just easily scared but that jumpscare scared the shit out of me. gameplay is cool and funny and actually a lil terrifying. well done dude :D
Well I’m glad the jumpscare is a positive thing. My team member decided to make it a horror scene suddenly and I am easily scared! It scared me while I am developing the game XD I ended up adding the jumpscare off button because I don’t want to keep being scared while I am making the game XD