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Doki to the Heavens!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| References / Humor | #121 | 2.562 | 2.562 |
| Gameplay | #133 | 2.625 | 2.625 |
| Ambience | #137 | 2.531 | 2.531 |
| Creativity | #144 | 2.812 | 2.812 |
| Overall | #145 | 2.587 | 2.587 |
| Theme | #148 | 2.406 | 2.406 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
There is a chain reaction between the different dragoons and Doki, that ultimately leads to the defeat of Potato Bob
Showcase / Streaming Opt-In
Yes!
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Comments
Unique combination of games. I think the initial Flappy Bird part is a bit too difficult to start with. Maybe at least having 3 lives for that would let more people progress. The last top-down puzzle part was also confusing as I didn't know I had to bring that item from the start all the way until the end.
Without any guide or tutorial, we don't know which key to use or interact. (Stuck on 3rd part)
There is a list of input commands right under the game
Sadly I'm stuck at the first mini-game as I've always been shit to flappy bird. Can't go further than 5 peaks.
Seems like there is a lot of mini games to enjoy. Maybe randomizing the games from the start or having a "skip" button after a certain amount of failed attempts would be cool !
I will not rate the game as this is mostly a skill issue on my side and do not want to devaluate it based on my experience
The game tells a story throughout the different minigames, so randomisation and skipping sadly isn't an option, as the end of the minigames always give some story context.
You have to get to a score of 10 in the flappy game and it's the hardest of the games imo, if that changes anything for you.
Good rating policy either way and thank you for checking out my game :))
This is pretty interesting ngl. I don't like that the game is gate kept because I suck at flappy bird. But after that, it was worth it. I must ask a question, did you make 1 game for every day of the jam?
Yee, I did debate, how high the flappy doki score has to be to proceed. I had my girlfriend test it, who's also bad with that kind of game and the fact that both her and you managed to get past it hopefully means, that I hit the sweetspot.
To your question, I did manage to create the flappy doki part basically in its finished form on the very first day, but after that I started working on things in parallel and since the following parts are more complex in basically every regard, I didn't manage to keep up the pace. I guess I'm kinda close to getting one part done every two days on average, although in reality I "finished" all of them only a few days before the deadline and making adjustments till the very last day.
Thank you for playing :)))
Absolute insanity!
I enjoyed it! I got stuck in the area after the rock puzzles though, wasn't sure how to proceed.
Thanks :)
Did you bring the energy core with you?
Oh, that's what that thing was! Thanks, I beat it. That's an impressive number of minigames to pack into one gamejam, well done :)
Fell on my face and lost instantly, 10/10
What a drugfest. 10/10