I like the concept. Having to analyze the map before completing it is a good idea. The level design is excellent; I don't really have much to say about it. When I play, I think of Super Meat Boy. I think you could continue this game for a speedrun audience.
Play game
Dodging's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 3.688 | 3.688 |
| Theme | #2 | 4.250 | 4.250 |
| Enjoyment | #2 | 3.500 | 3.500 |
| Gameplay/Design | #3 | 3.000 | 3.000 |
| Originality | #3 | 4.000 | 4.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your entry fit the theme?
The main character will cover his eyes and get familiar with the level through his experience. I believe that is a kind of perception.
What would you like feedback on?
Level Design
What assets did you use (if any)?
Pixel Art Assets Drawn by myself.
Sound Effect :Slowdown.wav by Benboncan -- https://freesound.org/s/109210/ -- License: Attribution 4.0

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