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Dice Dispatch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #12 | 3.200 | 3.200 |
| Creativity | #16 | 2.700 | 2.700 |
| Feel and Polish | #19 | 2.300 | 2.300 |
| Overall | #19 | 2.600 | 2.600 |
| Relation to Theme | #21 | 2.800 | 2.800 |
| Fun | #22 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wow, the graphics on this game are really nice! The music (and gameplay!) kind of reminds me of DOOM Eternal. The whole thing is a frantic scramble to get away from the skeletons and fight for your life!
One thing though, is that I have no idea what any of the symbols on the dice mean. There are no labels, so I have no idea what each of them do. This could be an issue, because players might ignore the dice mechanics entirely if they don't understand what each of the abilities are. One easy way to address this is to just add labels to the dice in the menu, and maybe change the symbols to more clearly reflect the ability they give.
Overall, I quite enjoyed this game, its always good to have some fast-paced action! Keep up the good work! Also come check out our game if you haven't already!
I completely agree… which is why there’s a label at the top of the screen that changes to tell what the current ability does. Notably this doesn’t help while modifying dice tho which is an issue that will need to be fixed. The fact that you didn’t notice it however is great feedback, clearly I need to make it more obvious or directly tell the player about it in an tutorial of some kind.
best graphics in this jam i reckon! in just 4 days, super impressive feat!
Thanks I really appreciate it! Working with the shaders probably took up half my time lmao
This game reminds me of COD Zombies, which I love! Very polished visuals for what was created in 4 days! The horde of enemies were unable to enter the first room - unsure if intentional. I personally think the dice mechanic does not function any differently than a random skill generator in other games so the dice theme feels kind of forced in, if that makes sense. This doesn't affect the gameplay at all so is more of a nitpick. Overall it was a blast to play!
Realized I never actually replied which is partially because reading your comments about how the dice function... well can't disagree at all. Was originally trying to go for a combination of Astrea: Six Sided Oracle and Friends vs Friends but kinda lost track of why Astrea uses dice in the first place (needs to lean more into the lets go gambling aspect and needs to treat each dice as an individual card/piece of the deck).
Thanks for the feedback and insight!
Such a cool game, I still don't really know how the dice works and why I always got on one that said the ability isn't set up but overall the music, atmosphere, and gameplay was sick.
There's 8 total unique faces, sadly only 4 of them actually have abilities (you start with the 4 that do, one of the ones without an ability and a blank face). So honestly if you kept just getting one that said it isn't set up you probably just got really really unlucky (assuming you were using the right click to use the ability and re-roll). Appreciate the comments though!