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Bug Bounce's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #59 | 2.982 | 3.400 |
| Originality | #74 | 3.333 | 3.800 |
| Audio | #82 | 2.894 | 3.300 |
| Fun | #84 | 2.894 | 3.300 |
| Overall | #96 | 2.957 | 3.371 |
| Graphics | #100 | 2.982 | 3.400 |
| Controls | #117 | 2.631 | 3.000 |
| Theme | #132 | 2.982 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
N/A
Game Description
A fun physics-based puzzle game where you shoot bugs onto flowers
How does your game tie into the theme?
In this game you shoot bugs (critters) onto mushrooms in order to pollinate flowers in each level
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
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Comments
Interesting concept! The art is nice and the sounds fit in well. The levels with moving mushrooms were a bit tricky, but I managed to pass them.
Good work!
I had a blast launching ladybugs at things, haha! I worked hard to get past level 3, but couldn't do it, I'll keep trying. I accidentally soft-locked myself in the tutorial between the first two platforms, thanks for including a restart option! Well executed idea. Great work!
Cool concept! I gave it my best but I couldn't get past the moving mushroom level, I just couldn't get the timing right haha. As another user suggested a trail for the initial throw would be really handy, it wouldn't need to calculate any bounces, so you can keep the difficult while helping the player understand the distance. It was fun to play and the bounce audio was a perfect fit.
Liked the game for what I've played !
I got stuck at the second or third level with moving platforms.
It already has been said but a way to judge you shot would have helped ! But the free cam mode already helped.
The art was cute ! The idea was original, loved it!
Very nice, very challenging, well done.
Interesting idea and very good art work. Good job :)
Neat idea! Judging the throw was hard – showing an arc for the initial throw might have helped a lot. The sound was good and felt generally chill.
Funny, but it's hard to jauge distance, thanks for the eye bird it help a lot but it would be better to have something to help with the distance. I don't know how many time i have send a lady bug into the stratosphere. And somehow i managed to softlock me at the tutorial level (hanks you have a key to restart the level), here view the screen shot. I also found out you can jump into the void, activate bird view and you can see yourself in midair, and still could launch ladybug. It gave me a fiew distance into the level that make it far more easy. (and more buggy when you hit mushroom from the bottom)
Thanks for the feedback! I'm glad the bird's eye view camera came in handy, I made that mechanic to combat the distance problem because I had the same problem while playtesting it, but the game definitely could use more built-in distance helpers. Being able to launch the ladybug while in the "bird view" mode is an intended feature, but being able to jump off the platform then freezing yourself mid-air with the bird view to gain distance then shooting the ladybug definitely should've been fixed. Thanks for playing my game!