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Bzzzzzz's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #1 | 4.222 | 4.222 |
| Gameplay | #6 | 4.222 | 4.222 |
| Judge's Pick | #13 | n/a | n/a |
| Overall | #33 | 3.683 | 3.683 |
| Theme | #35 | 3.889 | 3.889 |
| Art | #63 | 3.722 | 3.722 |
| Music | #134 | 2.361 | 2.361 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
KAPLAY
No
Was not made with KAPLAY
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Comments
I really like the artstyle, not to mention how addicting this is... some really wierd audio stuff is going on though, wierd sound clipping/breaking; not sure if its intended but its not to pleasant on the ears.
Definitely not intended! Are you on the web version? Thanks for playing!
yehp web... I think its just that ur sfx are too high pitched, and when theres so many sounds playing at the same time the audio starts to not sound so pleasant.
Weird.. I didn’t see many reports about that
But you’re likely correct, they’re pretty high pitched, and it’s not something I tested too thoroughly. Can you say what sounded harsh? Or if it’s a general thing
I’m guessing collecting the bees is the sound that gets maximum polyphony, specially with some upgrades
id say audio in general, but its noticeable when ur hovering over and deploying all of your bees
This was super fun, really well made game. I had a great time playing it. I agree with others there could be a bit more info about what certain things do, but other than that, really well done! The sound effects were really great as well.
Thanks for playing, and for the feedback!
AMAZING game. Nearly perfectly executed, the only thing I would change is a bit more feedback on what “expand hive” does, along with the honeycomb size requirements for unlocking new upgrades. Any other changes I would make — like adding BGM, or a prestige system — are purely for a post-jam release. Well done; give yourself a pat on the back.
AMAZING game. Nearly perfectly executed, the only thing I would change is a bit more feedback on what “expand hive” does, along with the honeycomb size requirements for unlocking new upgrades. Any other changes I would make — like adding BGM, or a prestige system — are purely for a post-jam release. Well done; give yourself a pat on the back.
Thanks for the high praise! At first expanding the hive visually changes the hive, but later on I ran out of sprites for it, but it still has gameplay changes by unlocking the upgraded flowers and adding an overall multiplier to honey collected. Totally agree that there’s no communication from the game to the player about that!
Fun game, but i ended up with economic inflation jaja
The honestly addictive incremental game!) Feels great, looks great. And i was surprised how many upgrades in total it has). Perfect color palette choice. In short, very solid jam entry.
Thanks for the comment! Choosing 2 colors is surprisingly difficult when you have to use them to represent so much different things, I’m glad you liked it!
HAHAHA YES MORE BEES!! I love incremental games and this is a great take on one! The sound effects are great, the gameplay is fun (although often a bit trivial to purchase upgrades when I had more than enough resources for it) and turning the world into a giant flower is great. Excellent!
I’m glad you liked it! Thanks for playing
That world domination part was unexpected. I like the visual panels and I wish they were bigger panels. I often miss seeing what's going in in it while I focus on other UI.
Unfortunately I’m not too experienced with art in general, so I tried focusing more on other things.
I’m glad some people liked the panels though! Will keep in mind for the future :D Thanks a lot for playing!
Dang, we had literally the same idea for our games lol! And yours is better in, like, every way... The only thing I could possibly complain about is that it doesn't fit the theme as well as it might. Anyway, congrats on the excellent game!
Thanks for playing! I didn’t play yours yet, but seems like at the very least it looks much better than mine!
About the theme, yeah, I tried to approach it in a more indirect way. The flowers grow with the hive at first, without direct player control, but it’s only after the bees start meddling with them that it truly takes a world-consuming proportion. I’m glad you liked it! Will give yours a try later :)
An incredible incremental game, I loved the ending it reminded me a lot of paper clip simulator. The little tone each time you get a bee is so good because it shows auditorily the exponential growth. The only thing is that the later upgrades are too cheap compared to your earnings. Other than that, great game and I would love if you added more
Thanks for the comment! As other’s pointed out, the progression really is not 100%… It was something I kept adjusting until the last minute
That was SO addicting, amazing! Loved it, but my only complaint is that the game really slows down mid way (auto egg laying is wayyy too slow so I just have to spam lay eggs and then hatch them) only for it to instantly go to "numbers go up really fast" after one or two specific upgrades. Such a polished and cool game tho!
Very good game!! I got very fun time and I love the progression system. Good jobđź’Şđź’Ş
If you want to try my humble game ;)
/jam/b1t-jam-2/rate/3816126
really cool game XD
I thought at first it was gonna be the usual idle game but I like the twist on this one XD
the progression is quite fast making it really enjoyable XD
This is the first incremental game I've played - It's great, I played it to completion. Perfect to play while you have youtube on or something. Good job.
Thanks for playing! That’s the goal :)
While I'm typically not a fan of incremental games, I ended up quite enjoying this one. The progression is sensibly quick for a game jam entry, so it doesn't overstay its welcome. It utilises the theme well, has pleasant visuals, and I really liked how one of the main ways of interacting with the game was hovering the mouse over all the spawned bees. Quickly passing the mouse over the honeycombs and gaining a bunch of bees never got old and alleviated click-fatigue. Great entry!
Great to hear! Hovering over the honeycombs was one of the first ideas I had for the game :D
Thanks for playing!
I found it pretty addictive. The progression at times felt a bit off. But overall I thought it was cute and fun!
Thanks for playing!
i'm not really into incremental games but i definitely enjoyed watching number go up, i loved how there was a little narrative as well, i gave it full stars in every category except music cuz i do feel you could've done more in that regard, maybe add some bgm or at least some buzzing sfx
but yes, i very much enjoyed becoming jeff beezos
Wow! Thanks! Coming from someone who’s not into the genre, this means a lot to me. I totally agree with the lack of music, as some other commenters also pointed out. At some point I experimented with adding some buzzing, but I don’t particularly liked having bugs on my ears so I took it out hehe
Again, thanks for playing!
Awesome game, it was really fun to play, some up grades comes a little late because you already have more than enough honey to buyit but i really loved playing the game
Thanks for playing! Some upgrades require past upgrades and a specific hive level to be unlocked, so that could be the issue… Admittedly I’ve never had to balance an incremental game before, so some things definitely could’ve been a bit more linearly positioned in terms of game progression. Thanks for the feedback :)
YESSSS, WORLD DOMINATION!! Loved the game, it was so much fun!
Thanks for playing!!
I enjoyed playing this, and I don’t even like incremental games - like, at all. The art was nice, and the sound effects were very satisfying. I still don’t like clicking hundreds of times, but the progression was quick and fun. 5-15m is ideal for a jam, and the quick scaling kept it in that range.
Very nice work!
Thanks for giving it a try! Totally get it not being a very appealing genre for some, I think the only incremental I’ve ever stuck with was Spaceplan, which also had a definite beginning and end.