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Critter Clash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #70 | 3.328 | 4.000 |
| Theme | #86 | 3.513 | 4.222 |
| Originality | #88 | 3.143 | 3.778 |
| Audio | #100 | 2.681 | 3.222 |
| Fun | #107 | 2.589 | 3.111 |
| Overall | #110 | 2.813 | 3.381 |
| Accessibility | #135 | 2.126 | 2.556 |
| Controls | #144 | 2.311 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1.stable
Wildcards Used
Button Smash!
Game Description
Collect critters to fight in the arena.
How does your game tie into the theme?
Its an auto battler using various critters!
Source(s)
N/A
Discord Username(s)
coleW, Scornfulsix, booperxd, Seevil, BlizzardsDen
Participation Level (GWJ Only)
3
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Comments
Hi! The game has a good concept, but is pretty unfinished and buggy. The auto-combat system is a good idea, but it is buggy - my critters often completely stop fighting. And as it is auto and I can't affect the fight otherwise than by reacting to QTEs (and I always do), the fight is impossible to win once you reach fight 3. Polish the game and enable money earning even if the fight is lost. It will become a good game.
Really cool concept! The art and the characters were super creative and the random drop option from the store was a nice touch.
Fun concept and I enjoyed the mix of 2d/3d assets. Probably a skill issue, but the QTEs really gave me a hard time and the "B" attack didn't seem to do anything from what I could tell.
Yea I think b was for blocking and just said "attack", but thank you so much!
I loved the designs of the critters that I saw, the pre-rendered 3D backgrounds and it being mixed with 2d sprites was all so charming! Also the whole box opening sequence is just *chefs kiss*
I don't know if I just got unlucky with my pulls but I could not get past this one particular battle. I'm not sure if I was only allowed to put three critters down at a time, but my three combatants just couldn't beat the 7 they were up against. It was also a little unclear which critters were mine and if they were still alive once they were in the fray.
Overall a really cute and charming game, well done!
Thanks so much! You're guys' game was so cool, I loved it!!
I like the way you implemented the QTE Wildcard into the auto battling, works really well to deepen engagement. A bit buggy at times, for example my Terranosaurus (i think it was named like that) had a B mashing ability, but i don't know what it did, and when he died during the charge the charging UI stayed on screen. A gambling system makes every game a bazillion times better if it's not with irl currency, so that's nice. Overall really liked it, with a bit more polish it's the next Pokémon fs
Yea, the B QTE was for blocking i think, but it said attack and I think we just didn't have time to fix it. But thanks so much!