This is pretty great, its a fun mash up of games and a good way to represent the merge mechanic. Could really use a tutorial tho and possibly some tweaking on controls.
This is pretty great, its a fun mash up of games and a good way to represent the merge mechanic. Could really use a tutorial tho and possibly some tweaking on controls.
I like it! It has a really simply, and calm vibe, although, you could have integrated the merging mechanics a bit more. But other than that, I enjoyed playing it.
Thanks for playing. The fusion mechanic is Alpha + Omega = combat perk. What perk u get is based on the split of Alpha / Omega when level up. +25 different perks. Maybe not enough of fusion?
No I think that's ok then since I didn't play long but I loved how it reminds me of the nokia games I used to play.....though when the player moves they go near the circumference of the circle all at once which is why it's a bit challenging.....
Thanks for playing.
The merge mechanic is Alpha + Omega = combat perk. What perk u get is based on the split of Alpha / Omega when level up. +25 different perks. Maybe not enough of fusion?
I like the graphics very much! When there is this weird triangle, controls get messed up. Also, in minigames, the spheres don't seem to go to the upgrade meter. Some upgrades i couldn't see what they do, multi attack is the best upgrade.
Thanks for the feedback. There was a lot of things I never got to solve before the deadline.
I was trying to fix the controls before I submitted the project, but I was so tired at that point so I gave up.
It work on my local version now. And the pickups from the mini games where just meant to give points, need to clarify it in future versions.
Thanks for playing. The fusion mechanic is Alpha + Omega = combat perk. What perk u get is based on the split of Alpha / Omega when level up. +25 different perks. Maybe not enough of fusion?
Comments
Fun game to play, but when full screen the question mark was not visible for me
Thanks for playing. I know its positions a bit weird. I have changed it in my updated version :)
looking forward to the update
Really nice, call back some memories with Space-shooter
Thanks for the feedback
This is pretty great, its a fun mash up of games and a good way to represent the merge mechanic. Could really use a tutorial tho and possibly some tweaking on controls.
This is pretty great, its a fun mash up of games and a good way to represent the merge mechanic. Could really use a tutorial tho and possibly some tweaking on controls.
Thanks for the feedback. Working on a update and controls are better now, working on making the UI more informative.
This is a fun game to kill time at work. I like it!
Thanks for playing :)
I like it! It has a really simply, and calm vibe, although, you could have integrated the merging mechanics a bit more. But other than that, I enjoyed playing it.
Thanks for the feedback.
Fun game! It would be nice if the merge mechanics were a bit more explicit though
I can agree. I add a lot less time to spend on this project then I planed to. Missing a lot of polish and bug fixes. Thanks for playing.
It's still a lot of fun! I hope you can keep working on it and make it even better
Nice game, it reminds me of Galaga a little bit, I see the vision! Good job!
Thanks and glad u can see the vision, there is a lot left to do. I was planing on something more like Galaga as a mini game. Maybe in a update.
I'm also planning on working on a Galaga inspire game! I got an Arcade recently and I've been playing Galaga!
I love the simplicity and the gameplay, is quite fun. Great job!!
Thanks a lot.
cool game but no fusion! reminds me of the nokia space shooters!😃
Thanks for playing. The fusion mechanic is Alpha + Omega = combat perk. What perk u get is based on the split of Alpha / Omega when level up. +25 different perks. Maybe not enough of fusion?
No I think that's ok then since I didn't play long but I loved how it reminds me of the nokia games I used to play.....though when the player moves they go near the circumference of the circle all at once which is why it's a bit challenging.....
I dont see any obvious merge mechanics, Controls are a bit touchy but it is fun, but I cant rate a merge game that has no merges.
Thanks for playing. The merge mechanic is Alpha + Omega = combat perk. What perk u get is based on the split of Alpha / Omega when level up. +25 different perks. Maybe not enough of fusion?
ok I get it. Hope you get the sudden rapid movement worked out and the collecting orbs on the mini game.
I like the graphics very much! When there is this weird triangle, controls get messed up. Also, in minigames, the spheres don't seem to go to the upgrade meter. Some upgrades i couldn't see what they do, multi attack is the best upgrade.
Thanks for the feedback. There was a lot of things I never got to solve before the deadline. I was trying to fix the controls before I submitted the project, but I was so tired at that point so I gave up. It work on my local version now. And the pickups from the mini games where just meant to give points, need to clarify it in future versions.
cool game but there is no fusion
Thanks for playing. The fusion mechanic is Alpha + Omega = combat perk. What perk u get is based on the split of Alpha / Omega when level up. +25 different perks. Maybe not enough of fusion?
nice