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A jam submission

DodgingView game page

Submitted by aMbZfcaYn — 8 hours, 20 minutes before the deadline
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Dodging's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#13.6883.688
Theme#24.2504.250
Enjoyment#23.5003.500
Gameplay/Design#33.0003.000
Originality#34.0004.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your entry fit the theme?
The main character will cover his eyes and get familiar with the level through his experience. I believe that is a kind of perception.

What would you like feedback on?
Level Design

What assets did you use (if any)?
Pixel Art Assets Drawn by myself.
Sound Effect :Slowdown.wav by Benboncan -- https://freesound.org/s/109210/ -- License: Attribution 4.0

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Comments

I like the concept. Having to analyze the map before completing it is a good idea. The level design is excellent; I don't really have much to say about it. When I play, I think of Super Meat Boy. I think you could continue this game for a speedrun audience.

Developer

Thanks a lot  www

Submitted

The game is good, with well-made design and progressive difficulty. The only negative point is that we can see too much around the character, while the gameplay should be about memorizing the level before putting on the blindfold. Otherwise, very fun.

Developer

Thank you !!! That's a really helpful feedback.

Submitted

Nice game mechanics, with a little tuning they could give a good game feel. The idea is very smart, well aligned with the theme. Character artwork is good as well

Developer

Thanks a lot man, I'll tell that to the artist of this game o(* ̄▽ ̄*)ブ

Submitted

Love the blindfold idea,  pretty original! Though the timing for dodging feels really hard & inconsistent, so maybe just increase that timing window. the game could also probably benefit from less levels but with more art & mechanics in each. You could definitely build upon this idea more in a full game, would love to see if you do something with it in the future!

Developer

Actually the timing for dodging is based on the "perfect dodging" in other games like Black Myth WUKONG, so it might be a little hard( (

I will definitely do some fixes~