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A jam submission

BeetView game page

Submitted by KeSuave — 1 hour, 46 minutes before the deadline
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Beet's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#184.1764.176
Music#463.4713.471
Overall#593.4243.424
Fun#733.1763.176
Gameplay#932.9412.941
Art#943.3533.353

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

KAPLAY

Yes

Made with Kaplay

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Comments

Submitted

I like the concept! I found that after a while I couldn't find any more flowers, and the existing ones had died off, so maybe with a bit of balancing it could be really cool :)

Jam Judge

Quite fuun, music strange, but would be cool if you improve enemies and the game loop this will be very cooool

Jam Judge

Quite fuun, music strange, but would be cool if you improve enemies and the game loop this will be very cooool

HostSubmitted(+1)

nice looking art, but I feel like the map is too big and all the interesting bits are spread apart too far. might be missing some visual flare like pollen floating around or a dust trail falling beneath the bee. also pollenating lacks any sort of impact, maybe instead of just 1 flower blossoming it can be a bushel or a cluster of flowers... visually it might help the game feel less empty seeing the field full of flowers.

Submitted(+1)

Love the simple game mechanics you put together. Altho I love the color palette you choose, I find the background is a bit bland, but it is a 1-bit game, you cannot afford to crowd the screen. As for the spider spawn, maybe spawn the spider off-screen will be nice.

Submitted(+1)

Hm. On the one hand, I really love the idea; I could imagine getting hooked on this. On the other, the game is simultaneously too easy and too difficult; it’s quite easy to get pollen from the previous flower and apply it to the next one, making the gameplay loop trivial, but I oftentimes found myself dying randomly to a spider that spawned on top of me. More visual feedback (maybe a marker showing whether you’re carrying pollen?) would be good, too.

Submitted(+1)

Loved the idea behind the game, but it definitely needs more polish and adjustments. A few small things: the map could be smaller so you don’t have to search so long for flowers, the bar at the bottom showing if you’re carrying pollen doesn’t need to be that big, and some flowers disappeared right after I pollinated them, which felt a bit disappointing.

Beyond that, I think the game loop could be made more interesting, like letting you carry more than one pollen so you can pollinate several flowers in a row, that would make it a lot more fun. It’s a solid game with plenty of room to improve, but still, nice work!

Submitted(+1)

The main idea is pretty solid and it's implemented well enough. The gameplay could use a bit more polish, and some visual feedback like extra animations for the flowers or some background music would really go a long way. Also, the sprite for the un-bloomed flower is a bit confusing at first, but after a try or two, I figured out what I needed to do.

Submitted(+1)

The core idea is really nice and works well for a game jam. Gameplay could be made more varied, and stronger visual feedback would make the player’s actions feel more impactful. For example, when I collect pollen from a flower or deliver it, I don’t really feel anything happening. It’s fun to play, but not very satisfying yet. With improvements like that, the game could look and feel much more polished. Also, adding variety such as temporary power-ups, changing enemy types, or hazards/areas to avoid could make the gameplay more engaging.

Submitted(+1)

The gameplay is fun but I found it to be a bit repetitive after a while, and sometimes the spawn RNG screwed me over.. lol. Well done on the game!

Submitted(+1)

A fun game, loved the use of the theme. To help with the progression maybe each time you collect pollen it should be used to pollinate 2 or 3 flowers to help the player when they only have 1 flower left, nice entry!

Submitted(+1)

Nice crisp art, pleasant music, and a fun concept. The bee controls felt nice, and the enemies were just annoying enough without being terrors. The scaling/progression felt a little off. It was hard to build more than just a few flowers at a time. Maybe considering spawn points closer to existing flowers, so players can start building clusters.

Well done overall, it’s a nice game.

Submitted(+1)

This is a fine high-score game. I don't know if the game would still allow progression even if all the flowers withered and couldn't pollinate anymore flowers. There should be a warning before spawning an enemy, the enemy's attack is very instantaneous.

Overall, the game looks fine and easy to understand. The music is also fit. Good job.

(+1)

Cosy game, lovely music. Although playback freezes for some reason, can't tell why. ðŸ¤”

Submitted(+1)

Lobeeeely bee, the only thing is the wind/thorns that fly diagonally, I didn’t know if they would hurt me or not xD