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Bloom in the dark's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #16 | 3.882 | 3.882 |
| Gameplay | #18 | 3.882 | 3.882 |
| Theme | #69 | 3.529 | 3.529 |
| Overall | #78 | 3.294 | 3.294 |
| Art | #105 | 3.235 | 3.235 |
| Music | #157 | 1.941 | 1.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
KAPLAY
No
Was not made with KAPLAY
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Comments
Cute and fun platformer! Loved the dash mechanic and tight level design. The timer adds urgency, and the art is adorable—music would make it perfect!
Cute and fun game! I really liked the timer feature, really felt like it encouraged me to complete levels as fast as I could (which also led so some unfortunate spike incidents). Could definitely have benefited from some music but otherwise really good job!
Thanks!! I'll add music after the game jam is over.
Fun game, good art, polished gameplay, but the lack of music makes it hurt. Good job!
Thanks!
It's quite difficult,
idk what is wrong with my version, but sometimes a double jump just does not work, as if it has already been spent.
And I would like to some simple background music
Thanks!! I'll add music after the game jam is over.
Good platformer game, the difficulty curve in this game is fine for me, but I find it a little frustrating to have to start over the current level after colliding with the spikes. Some checkpoints would be nice for time-focused platformer game. And also please Parent the audio to the player character.
WOW! 398.73 secs! You are the best one!
Fun platformer. The sprites are nice, and the level design is definitely the standout. I would have liked the bird to feel a little better to control; they feel a bit slow and heavy. That said, the level design around jumps and dashes was solid fun. Some of the levels could have benefitted from checkpoints, or just split into multiple levels.
Great work all in all!
Thanks!
Very nice plattformer!
Really liked the dash mechanic, it made the game so much more fun :D
Keep up the good work!
Thanks!
Level 6 was hard, man. Loved it.
Thanks for your feedback. I always thought that level 11 was the hardest.
Good clean platformer fun! The gameplay was classic platformer goodness, although it wasn't anything special. However, the level design was very tight and really elevated the admittedly uninspiring platforming. The way Bloom in the dark chose to implement the theme was also cute and apt. I do have to dock points for no music, though!
Hah. No time to find some music.