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A jam submission

DokiJam Entry: Dude, where's my dog?View game page

Your dog ran away. Good thing you have its leash and a good arm.
Submitted by YoraeRasante — 1 hour, 55 minutes before the deadline
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DokiJam Entry: Dude, where's my dog?'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1762.0472.833
Ambience#1911.8662.583
References / Humor#1931.7462.417
Overall#2001.8422.550
Creativity#2001.9862.750
Gameplay#2031.5652.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit into the theme?
As soon as I saw the theme and helps, the idea formed into my head: Doki is looking for D.A.,D, using his collar and leash (which at least for my dog was a chain) as a grappling hook to solve puzzles. Involving pulling herself to places, pulling things to her, and throwing things that explode or push others, causing chain reactions to open the path.
Unfortunately my plans were a bit too ambitious, and my puzzle-making skills not very good. But the base is there.

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Comments

Submitted

Congrats on getting joint 200th place with Snookibird! XD

Developer

Thank you!
I honestly did not expect to reach this high a position.

Submitted

Managed to catch D.A.D at the end! Holding the left mouse button down made me ZOOM around the whole map a lot, making movement easy. I did like the mechanic of being able to blow up Dragoons and grappling. Some of the times when trying to throw the egg goons, I got stuck and had to wait the explosion cycle again.

The story was basic, but it lent itself to the theme and gameplay nicely. Having the instructions down under the game was necessary as I didn't know spacebar throws Dragoons. Otherwise, I had fun playing it!

Developer

Ah right, forgot to mention the Dash.

I did not think the instructions would be needed, but I can see now that two people mentioned it that it is mostly me already being used to rpg maker speaking.

Submitted

Please add some instructions in the game's page.

I got stuck with a dragoon on my head and couldn't get past the obstacles to reach D.A.D. in the second screen of the game. What am I supposed to do with the grappling hook there? I can't seem to find a proper way to use it.

Developer

The idea was first screen should have shown what you can do without needing a tutorial, but I did notice that sometimes the egg grab doesn't happen. But it does others, so... And I guess Doki just pulling herself to a bystander may not be as clear as I thought?

You have two basic things you can do: hookshot to the long-necked dragoons, allowing you to reach other places, or grab and lift to throw the chick and egg dragoons. the egg ones explode and make non-eggs passable (other eggs explode too)

Submitted

I'll give the game another go with this information and hopefully I can get further in the story. XD

Thank you for the reply!

Submitted

OK so I gave the game another try after your instructions and wow, you really need to write that down in the game page because it's not clear at all in the first screen.

1) Pick up and throw dragoons and eggs using SPACE BAR

2) Eggs explode and temporarily make surrounding dragoons purple. Doki can walk through purple colored dragoons.

3) Eggs are not passable, no matter if they're exploded or not

4) Use your chain (SPACE BAR) to grab longoons in the distance to pull yourself next to them (you need to be aligned vertically or horizontally)

Knowing all that, now I can solve the puzzles!

Developer(+1)

that's weird, exploded eggs were supposed to be passable...

I'll add the instructions then. Since I'm not changing the game itself it should be alright.