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The Magician (a biblically accurate Merlin type)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Homebrew (Rules, Tables, Other) | #23 | 2.727 | 2.727 |
| Best Knight | #31 | 3.364 | 3.364 |
| Best Tool | #37 | 1.636 | 1.636 |
| Best Seer | #50 | 1.455 | 1.455 |
| Overall | #51 | 1.857 | 1.857 |
| Best Site | #63 | 1.273 | 1.273 |
| Best Realm | #68 | 1.273 | 1.273 |
| Best Myth | #69 | 1.273 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like the possibilty mechanics, simple to run with deep RP potential, I think the GM and player would need to do some legwork to make this fun at the table but the options presented really help spark the imagination.
This can be a nice player option for those who wants to try something else other than being a Knight!
Lightweight rules with a heavy cost on the magician. Definitely needs a GM with an open mind to complication. Love the vibes & artwork
Thank you so much for your kind words, and I think you summed it up perfectly. I'm definitely looking for a mischievous but collaborative approach with my magic: one big gonzo wrench or a box of loose monkeys