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Planet Ho!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #78 | 2.933 | 2.933 |
| Theme | #83 | 3.533 | 3.533 |
| Controls | #89 | 2.867 | 2.867 |
| Originality | #102 | 2.933 | 2.933 |
| Overall | #115 | 2.695 | 2.695 |
| Fun | #124 | 2.333 | 2.333 |
| Accessibility | #134 | 2.133 | 2.133 |
| Graphics | #157 | 2.133 | 2.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
N/A
Game Description
In this short platformer, you travel to Alidea, a strange planet.
How does your game tie into the theme?
You meet some interesting critters on the planet. And you are also a strange critter...
Source(s)
N/A
Discord Username(s)
Franta7
Participation Level (GWJ Only)
1
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Comments
Nice platformer, slimes can be challenging.
And lots of dialogue! Maybe too much, makes me want to skip it. Well, makes me skip it actually. ;)
Yes, I also think that the game contains too much text content compared to playable content. Thanks for your comment!
The font is a bit difficult to read, which made the extended dialogue chunk somewhat difficult to parse, but other than that this game is pretty solid! I like the sound effects and the goofy creature designs particularly. Would've loved more content, but honestly this is a pretty good amount of stuff for a solo dev. Great job!
Thanks!
I enjoyed the sound design on this one, and it's quite rewarding to chain together a series of only-just-made-it jumps over the slimes! But the tiny font is perhaps not the best choice, given the amount of dialogue the game has.
I guess you're right regarding the font. I should have added the possibility to adjust the font size. Thanks for your comment!
great work with all the stuff implemented! However, having to skip all the dialogue was a bit too much for me. The slimes also could be a bit less tall :)
Yes, my game contains too much dialogue content and too few playable content. And I admit that the slimes should be smaller. Thanks for your feedback!
Fun gameplay! I've got to say when those green slimes team up they are really tough! I thought the left and right mouse buttons to move left and right was interesting. Overall, well done!
Yes, the "teams" of slimes are tough. Maybe I should have made it a bit different and easier... Thanks for your reply!
Interesting story! I would have liked more to do, but I know that the deadline of a jam can be limiting.
Good work!
Thanks for the comment! Yes, I would also like to make the game longer, but the deadline is a limit...