Very well made game! All I can think of as an addition is a undo button, honestly well done game.
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Scarab Garden's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #43 | 3.545 | 3.545 |
| Art | #57 | 3.773 | 3.773 |
| Overall | #66 | 3.391 | 3.391 |
| Fun | #67 | 3.227 | 3.227 |
| Theme | #76 | 3.455 | 3.455 |
| Music | #94 | 2.955 | 2.955 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
KAPLAY
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Comments
Ah yeah. Classic Laser Maze! My son and I play the physical tabletop type sometimes still. Nice art and music. The difficulty curve from level 1 to 2 was a bit steep, but still solvable. I noticed a bug that if I pushed a mirror past another mirror the player/game would break, but I enjoyed my time with it. Good job!
I believe someone mentioned this, but you should enable fullscreen scaling, I am assuming you were worried about how your pixel art would scale in a full screen but if you have all art set to nearest, Godot does a good job scaling all the art to the nearest pixel.
Your game itself is very fun. I always enjoy the more frantic style puzzle games!
Cool little puzzle game! I almost used a very similar mechanic in my puzzle game but ended up running out of time to implement it. I'm on a high DPI display so the game's view was pretty tiny here. You should consider enabling viewport scaling for your next one so that it displays a bit better independent of the screen resolution. Thanks for making and sharing your game!
this game is absolutely adorable! the art and music pulls you in, and the mechanics, while simple, are used in fun and interesting ways! one critique i have is that turning towards the mirrors to rotate them can be a bit annoying, as there is no option to turn in place. overall great game!
Had a lot of fun with this one! Having to fight off the ants while solving the puzzle was really engaging. I also liked how the mechanics were introduced gradually. I was able to immediately understand what I was supposed to do thanks to that. Great game!
Really cool puzzle game!
Having to puzzle and fight at the same time makes for a great challenge :D
As everyone else said already, a redo button would have been nice, but not necessary.
All in all a really good game, keep up the good work!
This is a pretty cool game! I like games that mess with light, and sort of meshing that with a sokoban definitely gives some interesting problems to solve.
I do feel like having to move around was the least interesting part of the game, so having an undo button would’ve made it awesome in my opinion :) There were times were I accidentally moved a mirror too far, and had to reset the whole level, but I think this is a pretty good concept. At first I didn’t realize you could attack ants as well.. But I think it’s pretty good, and leads to some interesting puzzles, good job!
Fun game! The puzzles are easy to understand and fun to solve. The game had a small proportion issue (a gray bar on the sides), but nothing that gets in the way of the gameplay! Great job :D
This is a really nice and refreshing take on Sokoban games! The puzzles feel well thought out not too easy, not too hard just the right balance to keep things fun. It’s simple, but that simplicity actually works in its favor and makes it enjoyable to play. Great job for a jam entry!
Solid sokoban game! It does need an undo button, but the puzzles were short and simple enough to where it wasn't *too* frustrating to finish them. I think the ants blocking the path of the blocks is also a bit of a tough one, on one hand it does add a bit of nuance but on the other hand it created a few soft-lock scenarios in my playthrough that forced some unnecessary resets. I'd like it if pushing tiles over an ant would squish them, instead of getting blocked.
cute game, but for some reason the controls were very irritating to me.
i knew exactly what i wanted to do, but there were times where i accidentally double tapped a button and pushed the mirror too far. an undo feature would be great, and maybe an easier way to move without needing to face a direction first.





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