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A jam submission

OUTLAWView game page

A Western FPS Game. Multiple Locations, Upgrades, & Randomized Jobs
Submitted by Hollow (@hollowtvg) — 10 hours, 15 minutes before the deadline
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OUTLAW's itch.io page

Results

CriteriaRankScore*Raw Score
Ambience#1212.7664.000
Gameplay#1452.3893.455
Creativity#1472.7664.000
Overall#1562.4023.473
References / Humor#1672.0122.909
Theme#1752.0753.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit into the theme?
I went for both a more 'generic' use of the theme: Explosive Barrels.

and a more interpretive one:
Notoriety: The jobs you complete via the job board will affect your Notoriety, the higher it is, the harder the game will become. It may have some effects on other aspects of the game too though!

Some of the Special/One-Time levels in the game were inspired by the theme's Helpers!

Showcase / Streaming Opt-In

Yes!

I give consent.

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Comments

Submitted(+1)

Nice opening cutscenes. And the menu and interactability was made well. Cool implementing leaning! The first thing I did was run up beside a barrel and explode it in my face XD

It would be nice to have some hit notification when you shoot a Dragoon.

Also I couldn't quite figure out the kick timing. It seems that whenever a Dragoon charges at me, I try to kick, but I still end up getting hit. But after, yeeting them was satisfying.

Developer

thank you!

I did make them squint when hit, but I definitely should've added something more obvious lol

For kicking, it has to be lined up with the crosshair, but I do plan on changing that in thw future!

Submitted(+1)

the cutscenes  were great! surprisingly stressful and scary trying to complete missions, which was really thrilling and enjoyable.

Developer

thank you! Glad you liked it!

Submitted(+1)

the intro cinematic and cutscenes were great, and I really enjoyed the gun play, good job! it’d be nice if the enemies flashed red or something so I can tell if I hit them, but I enjoyed grouping a bunch of dragoons together and blowing them all up lol

Developer(+1)

Thank you! I did make them squint when hit, but something more obvious (especially for long range) is definitely something I should look into adding!
Glad you had some fun with it, the explosives were actually a late-development decision, but I'm glad I added them lol

Submitted(+1)

Really fun game! I liked the fact that nest spawns were randomized, it really made it a lot better that I couldn't just memorize a route, I had to strategize each time.

Developer

Thank you! I'm glad you had fun playing it!

Submitted(+1)

Played two levels. "Hey, this is fun". Gets assigned the special mission. It looks like FNAF. "Maybe not in the mood for this" XD. Good job!

Developer (1 edit)

Thank you! I actually got my start in game development with FNaF fan games, One of the first 'special level' ideas I had lol (btw, if you did want to skip that level, you can just reload the game, and it'll take you back to the cutscene!)

Submitted(+1)

Actually fun and creative

Developer

thank you!