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Dokibird Chaos: The Fantôme pain's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| References / Humor | #132 | 2.429 | 3.231 |
| Gameplay | #156 | 2.140 | 2.846 |
| Theme | #165 | 2.198 | 2.923 |
| Overall | #168 | 2.244 | 2.985 |
| Creativity | #168 | 2.487 | 3.308 |
| Ambience | #181 | 1.966 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
Abilities and upgrades interact with each other for explosive synergies, literally creating chain reactions! Narritively it also makes nods at the themes of the jam.
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Comments
The shadows and perspectives were super cool. Loved the lighting, too. It'd be great if given more time to cook!
It's a really pretty game! Loved the lighting and shadows so much! I like the forced perspective changes here and there too.
It does play a little slow, but the different weapons are nice. Enjoyed it quite a bit!
It's a really pretty game! Loved the lighting and shadows so much! I like the forced perspective changes here and there too.
It does play a little slow, but the different weapons are nice. Enjoyed it quite a bit!
Thank you for the encouraging feedback, I am glad the game seems to work out conceptually!
I really liked the idea of the game! One bug I encountered is all the UI is off-center so it's not clear where each minion's health bar is / which it refers to.
Sorry for the UI issue, I am aware of whats causing it but I FOOLISHLY didnt expect it to show up for anyone. Thank you for letting me know, and thanks for the kind feedback!
No problem I had a similar UI issue in my game where it just told the player the incorrect sum of things to gather, resulting in 16x the resources being 'required' -- I feel the pain
I enjoyed it. Will definitely check back later to see more of it. I loved the artwork and the abilities. Very nice.
Thank you for the kind words! I am glad to see that it seems like there is some good to this game, even though the current build is a balance mess. I will definitely try to fulfill some of the potential for you guys to check out after the jam is over.
Very fun take on vampire survivors/holocure. The game is simply too slow. Still, I can't wait to see if you make a post-jam version!
Thank you for the feedback and checking it out! It's turned out a mess, but I put my heart and soul into this silly thing. There is going to be an 'as the dev intendended' version after the voting period is over that will be what I had actually planned for this game (actually playtested and balanced, what a concept!). I'm also definitely gonna check out your game tomorrow, it looks like a really fun time!