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A jam submission

Flower BloomerView game page

simple mouse only game
Submitted by Gromlin (@gromlingames) — 2 hours, 24 minutes before the deadline
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Flower Bloomer's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1193.0513.667
Art#1302.7743.333
Gameplay#1322.4042.889
Overall#1432.4042.889
Fun#1452.2192.667
Music#1731.5721.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

KAPLAY

No

Was not made with KAPLAY

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Comments

Submitted(+1)

Really cool idea for a game — I can’t rate it very high, but it’s still amazing what you managed to do in 14 hours. Good job, and I hope you flesh it out!

Developer

of course and I hope so too :D thx for playing!

Submitted(+1)

I liked the idea, it was interesting to play also. The RNG was kind of tough with me at first but it was a fun game! Impresive that you did it in 14 hours

Developer

thank you so much for playing!

Yeah it was my whole sunday :D

Submitted(+1)

This game looks incredible even though ou only had 14 hours. The whole shop mechanic, the different things you have to look at all the time. I have definitely seen worse submissions that had way more time! I found it a little hard to understand at first, but I guess due to your time limit this is ok. Overall a great submission!

If you find the time to play our game too, I would appreciate it!

Developer(+1)

Thank you so much! I am currently working away from home in a factory basically only have sundays to do anything. Other days are just work eat sleep. 

Submitted (1 edit) (+1)

Oh thats tuff! Hope things will get better for you! Still impressive that you had the commitment to power through this jam on your free day

Submitted(+1)

I think this game idea has potential and it seems really interesting. Well done for something that was only done in 14 hours!

Developer

it was a really stressful Sunday:D but i am glad i pushed through and I am happy you played it :)

Submitted(+1)

Interesting loop, I think there’s potential. Well done in such a short time period either way.

Eventually I did bloom, but it took awhile. There’s a lot of downtime until you upgrade shovels deep. The frost vs growth balance feels pretty punishing, but eventually the upgrades overwhelmed the RNG.

Well done overall.

Developer(+1)

Wow thank you so much for trying it out! Yeah I am inexperienced in designing a balanced loop. Obvious from those lock icons in the shop I cut out most stuff, and in the end tried to balance it by having more bloom and upping the hp tick. But the time off sets are far from satisfying and I should make a better formula for them.

Again thank you so much for giving it a try and for your comment.