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Doki Potion Shop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #192 | 2.138 | 3.091 |
| Gameplay | #194 | 1.697 | 2.455 |
| Ambience | #205 | 1.635 | 2.364 |
| Overall | #210 | 1.685 | 2.436 |
| Theme | #212 | 1.635 | 2.364 |
| References / Humor | #217 | 1.320 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
chain reaction by mix and matching ingredients to make a potion !!
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Comments
Nice job on making the audio not 100%, I like that touch. The mouse cursor feels strange, like it catches weirdly for the look / view functionality, which I thought was a bit strange
Thanks for playing the game , can you explain about the part where it catches weirdly ?
The potion making while cross-referencing the guide was fun. The ingredients had some similarities while keeping unique to each other, so it made for some fun searching each time I was making a potion. The design of each potion is nicely done too!
I think having the mouse enabled by default would help as it was disabled on my end until I toggled it on.
thank you for taking your time to playing the game / for the cursor its abit odd due to the fact that its in fps view and having a cursor on screen feels odd but I did allow players to enable and disable their cursor which is a ban-aid fix non the less thanks for the feedback
my mouse cursor didn’t lock at all so it was all over the screen constantly, the time inbetween the dragoons was to long and the dragoons (outside of the small one) took way to long to walk into the store.
i really like the gameplay tho
I see thanks will make some changes to the cursor thing and will increase the speed of the dragoon so they are faster to walk into the store thanks for playing the game btw