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A jam submission

Cats on the Bridge!View game page

Use a laser pointer to guide cats on the bridge of a starship
Submitted by Simon de Vet (@sdevet), ProdByNaga — 1 day, 6 hours before the deadline
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Cats on the Bridge!'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#174.0344.600
Accessibility#762.8073.200
Graphics#773.2453.700
Audio#822.8943.300
Overall#823.0953.529
Fun#882.8073.200
Controls#1032.7193.100
Theme#1213.1573.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4

Wildcards Used
Personalized Copy

Game Description
Guide cats with a laser pointer to save your ship!

How does your game tie into the theme?
A critter-controlled starship!

Source(s)
N/A

Discord Username(s)
Simon, prodbynaga

Participation Level (GWJ Only)
4

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Comments

Submitted

It took me a few tries to figure out how to get the cats to follow me. When I play with my cats at home, I wiggle the laser pointer all over the place and it really gets their attention. These cats did not do that. I finally figured out to let the laser rest a second and have them pounce then follow. And then I was finally able to win. Sometimes it was difficult to get the cats to separate, but overall it was a really fun experience. Nice entry!

Developer(+1)

Thank you! One of my cats likes the wiggling laser pointer, the other likes it still. Guess which was easier to code? :)

Submitted

Really nice game! Congrats, mate. The audio was sometimes a bit laggy, but otherwise it was a great experience. I love the idea.

Developer

Thank you!

Submitted

I love the concept, this is so original! I was very curious about your game when you posted dev updates on the discord. It was fun to play and I really enjoyed the original controls! 

As a non English native speaker, there are some times I didn't fully get the instruction and I wish there was some way to have it said again, because the text part doesn't always give a hint about what modules to activate.

Developer

Thank you!

The correct buttons are highlighted on the screen. You can play the game with no sound and still succeed!

Submitted

Oh! I'm sorry, I didn't notice that! 

Developer

I should have made it more obvious

Submitted

I enjoyed having an auditive HUD. It's not really usual and it makes the game more immersive (especially this one, with its story and context). At first it was quite difficult for me to understand the gameplay, but at the end of the simulation I was really having fun! Nice art and concept!

Developer(+1)

Thank you for the kind words! I usually work solo, but I was very lucky to have a sound designer and voice-over artist for this jam!

Submitted

This is a really fun time! I especially love all the sound effects and voice acting; they really help shape the game's personality! It took me a bit to figure out how to get the cats to actually follow the laser pointer, but once I did, I really started getting into the gameplay. I also especially appreciate the adjustable game speed!

Really nice work!

Developer

Thank you for the kind words!

Submitted

Fun and unique idea! I was looking forward to playing this after seeing your progress updates. The voice acting is a nice touch.

  • The game starts a little too abruptly after pressing start. Perhaps you could add a second or two before the first event begins so that players have a moment to look around.
  • The first event ends slightly before the timer runs out.
  • The cats could have fallen asleep more quickly. I don't think either of them slept until I intentionally waited for them to.

Good work!

Developer(+1)

Thanks for the kind words!

Submitted

Cute but the cat doesn't sleep enough in my taste,  imagine with an endurance metter for the cat to fell asleep if you use the laser around too much. Very fun and nice design

Developer

Thanks for the feedback. The cats are hard to wake up, so I wanted to keep sleeping to a minimum.

Submitted

Cute

Developer(+1)

Thanks!