Aren't web builds required?
Play game
Recoil Survivor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun: Is the core concept of the game fun and entertaining? | #3 | 3.750 | 3.750 |
| Creativity: How bold, weird, or original is the idea? | #9 | 3.800 | 3.800 |
| Overall | #9 | 3.375 | 3.375 |
| Emotional Impact: Does it leave a mark? | #11 | 2.750 | 2.750 |
| Theme Interpretation: How well did it embody "It's not what it seems"? | #17 | 3.200 | 3.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
That was really polished and fun, you got upgrades and everything working. I like how you move with the gun fire. was pretty similar to our entry. good work.
Massively impressed with what you made in 10 days. Super creative and well-made. I spent an embarrassingly long time shooting without getting upgrades because I didn't quite see some of the drops since I made a lot shots from longer range, but once I realized I could dash in and grab them, I started seeing all of the cool upgrades you had made. I really liked that I could apply an upgrade to any weapon or generally, that must have been a pretty cool system you'd built. Congrats on a great game, and what's cool is it does have so much potential to grow!
Really cool. I like the style and the concept was great. I found the game player very fun and enjoyable. Very well done.
This is so cool! Definetly unique, music is great and the general style + character design is beautiful! I don't know how you got the idea for a shotgun-toaster but I loved it! Had lots of fun and it is one of our favorite of this jam for sure!
despite being a simple game I really like the idea and how it reflects the theme of the jam... it's a refined bang, mom how much I would have liked to refine my game like you did with yours... the game is all fantastic I think I would only improve the graphics which bho doesn't have much impact on me. but it must be said that this game is a small masterpiece and I believe that if only you had the time you would have created a beautiful complete game that would have nothing to envy of any other game, who knows if you add a story and rearrange the graphics it could be a success like The Binding of Isaac
Nice game! It's polished with cool mechanics. The tutorial was funny! The gameplay is genuinely fun and had me intrigued. Well done dude, be proud :)
Your game is awesome! The mechanics are really unique, the overall game is well done, and the music really hypes you up! I think this is a game that people would like to buy, hope you're going to work on it in the future!
Thank you so much for comments like this honestly, they make me happier than I can even describe. I’m thrilled that you enjoyed the game as much as I enjoyed creating it. Of course, we’ll keep developing it further. We’re very satisfied with what we’ve achieved so far and with the reception it’s been getting during this Jam. We’re constantly coming up with new ideas for the future, and we’re even considering releasing a much more polished version on Steam at some point.
It was definitely a challenge to come up with an innovative mechanic in such an overdone genre, but the idea came to me right away when I saw the Jam’s theme. I’m really glad you found it fun and engaging that’s what matters most! The composer also did an amazing job, drawing inspiration from games like Vampire Survivors and Undertale.
Thank you so much for downloading, playing, and especially for leaving such a thoughtful comment!
Wow very solid and fun game! ✨
I downlooaded the game and found that the tutorial was funny, gave me a chuckle, and the weapon variety was great, even the upgrade system was surprisingly full of content, though the recoil movement mechanic is interesting, at times it does come off as annoying to navigate with, but definitely with time and maybe some minor adjustments with the recoil, you'l have a pretty neat game, good job!
These kinds of reviews are exactly what any developer would love to receive. Thank you for checking out our tutorial and the game in general! Our goal was to give it that plot twist to introduce the mechanics in the most organic way possible, and we’re glad to see we pulled it off.
It’s true that mastering the mechanic can feel a bit tricky at first, but later on it becomes more satisfying and rewarding it’s just a pretty steep learning curve. That said, your feedback is really helpful: you’re right that we might need to adjust the knockback a little to make it less punishing and more accessible for new players.
We’ve added as much content as we could, and we’re already thinking about a new upgrade system we’ll be adding later it’s something quite innovative, if I may say so!
Thanks again for downloading and trying the game!
AWESOME GAME. HOLY MOLY. The polish, art, weapons. Oh My. Great Job you guys
It’s true that at the beginning it can be complicated to focus on dodging and attacking enemies at the same time, as it requires quite a steep learning curve. But I assure you that with a bit of practice, it becomes very rewarding to master the mechanic. I’m glad you enjoyed the game—thank you very much for downloading and trying it out.
Ok, I really enjoyed this game. It starts with a tutorial that I found both funny and necessary to explain the mechanics. It’s well done and sets the tone right from the beginning.
I was genuinely impressed by the variety of weapons and cards available throughout the game. The amount of content really caught me off guard in the best way possible. The variety of enemies also deserves praise, each one feels functional and distinct, and I didn’t encounter a single bug while playing. The whole experience feels very polished, and it’s clear that you put real effort into refining the game.
If I had to point out something for improvement, I’d say the upgrade menu could be reworked a little to better match the quality of the rest of the game, maybe with a more thoughtful design or layout. Another issue is the web build not working. I know that goes somewhat against the spirit (and rules) of the Jam, but honestly, I think anyone checking out this game should definitely give it a proper download. It’s completely safe (I even tested it with tools like VirusTotal and MalwareBytes ), and it’s worth the extra step.
Congratulations on your work, you should be proud of what you achieved here. This is a genuinely solid and fun game, and I think it stands out as one of the highlights of the Jam.
Thank you so much for your comment, I really appreciate that you took the time to download the game and try it out calmly. I also truly value the fact that you ran those analyses to give peace of mind to future players who might want to try the game as well. Your opinion means a lot to me, we put a lot of dedication into this project, and we didn’t want it to be overshadowed by the issue we had with the web build.
I’m glad you enjoyed all the weapons and mechanics we introduced. We’ll keep working to improve the game and aim to release a full version, because we’re proud of what we’ve achieved so far and want to polish it even further!
I understand that the biggest weak point is the upgrade menu, since it was the last thing we implemented. It not only has some visual inconsistency compared to the rest of the game but also affects the gameplay, and the abilities still need more testing. We’re already thinking about completely reworking it and giving it a more innovative twist.
Thank you so much again for trusting in and enjoying our project!
Your comment makes me very happy!! I’m glad you liked it, we’re really pleased with the result. We’re sorry we couldn’t make a better browser version, but we believe the game has great potential and we’re going to keep developing it until we have a well-polished final product and can release it as a full game. Thanks for downloading and playing it!!






Leave a comment
Log in with itch.io to leave a comment.