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A jam submission

Aunt Ten's Sticky Rice With Grilled PorkView game page

A frantic, fast-paced serving game disguised as a simple street food shift.
Submitted by drd4n, RazerTotozz, tobymadethis101 — 22 hours, 15 minutes before the deadline
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Aunt Ten's Sticky Rice With Grilled Pork's itch.io page

Results

CriteriaRankScore*Raw Score
Emotional Impact: Does it leave a mark?#471.9342.182
Fun: Is the core concept of the game fun and entertaining?#472.2562.545
Overall#512.1562.432
Creativity: How bold, weird, or original is the idea?#522.5792.909
Theme Interpretation: How well did it embody "It's not what it seems"?#551.8532.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

This was a really fun and unique entry the food-making concept is both charming and hilarious, and the game has a rhythm-like feel that makes it stand out. The atmosphere is great, with lively music that ramps up as you succeed, funny voice clips, and an overall style that gives the project its own clear identity. I especially liked how the game made something as specific as sticky rice with grilled pork feel entertaining and fresh.

On the other hand, the instructions aren’t always clear, and having no visual cues for which button corresponds to which ingredient made the learning curve steeper than it needed to be. Some form of visual feedback, a backspace or error-checking system, and a timer or speed challenge would all help the game feel tighter and more complete. The ending twist is amusing, but right now it feels more like a bonus than something fully integrated into the gameplay.

Still, this was a pleasant surprise fun, stylish, and memorable, with lots of potential if expanded further. And since my own jam game also takes a quirky mechanic and pushes it in an unexpected direction, maybe you’d like to try it out too.

Submitted(+2)

Nice game. I like the food concept and it has a rhythm feel to it. Which I really like. Good job. 

Submitted(+2)

Nice game! Nice music, gameplay and ending! I thought it had some funny and fun moments. Well done dude, be proud :)

Submitted(+2)

This one has potential and is probably the most delicious concept here.


Things I liked

- I like the concept for making the food. Pressing buttons the right amount of times kind of reminds me of a rhythm game. Once I got the hang of it, the button pressing was kind of fun.

- The music is really good! I like how there's a new loop once you're doing well.

- I enjoy that this game is has its own clear identity. It's not just a generic food making game, you're making sticky rice with grilled pork! That's fun! And it makes me hungry.

- The ending certainly takes you by surprise. The dramatic editing was entertaining.

- I only heard a couple of voice clips, but they were kinda funny.

- "Keep up or get yelled at" is so funny, I literally LOL'd when I read it. And it's literally true in the game, which is also funny.

Problems I had

- The game does not make it clear what you're supposed to do. It really needs to VISUALLY show that the up button does Rice, right button does Pork, etc. For example, you could arrange them in buttons on the screen like the arrow keys, and when you press the arrow key, the matching button does a little animation. I had to look at the itch page for instructions and have it up on my other monitor the whole time. It's surprisingly difficult (and not that fun) to coordinate/remember when it's not visually laid out. 

- I agree that the food-making needs some kind of extra challenge, probably a speed or rhythm challenge, to make things feel more complete.

- There is also no backspace button. The game does not immediately realize when you mess up, so when I realized I pressed something too many times, I was like..."Oh. I messed up. There's no way to go back. Bummer. Just have to press Space anyway." You could choose to have a backspace button or just immediately mark answers as wrong when you press a key too many times.

- The 'it's not what it seems' theme is there, but I thought it felt tacked-on, since it's only part of the ending and doesn't affect the gameplay. However, I respect what your team was trying to convey with the story.

- Is something supposed to happen when you fill up the bar completely?

- The load time was a bit long for me, but that might just be because of Godot Engine, with its big build sizes.

Other

- The first time I got a wrong answer, I was greeted with a screaming clip that said "GOD DAMN IT!!!" Which is kind of funny, but IMO is a little much, since the game didn't really set expectations or tell you what you were supposed to do.

Wishes for the future

Keep at it! Keep making games and having unique ideas. Good luck!

Submitted(+2)

Took me a second to understand what I was supposed to do. Would have been nice to have some speed challenge or rhythm to make it more challenging. 

Submitted(+2)

Very good atmosphere and music selection. Even though it has a simple and straightforward gameplay, I liked it because its atmosphere is interesting. Good Job!

Submitted(+3)

Nice voice acting. I don't quite understand the gameplay but I am sure the aunt is happy

Submitted(+3)

This game was epic. I could feel the frustration when someone didn't get their order. And it felt epic when you got one! The ending is a bit hidden however and me and my winning streak kept me from seeing it XD

Submitted(+3)

Kinda cool how the music amped up after some successful orders but I wasn't sure what I was working towards. I don't quite understand the theme but it's a pretty fun concept if you kept adding on to it!

Submitted(+3)

I'm not sure if it's intended but I don't think that there is a timer when setting up orders? Which is just a bit strange since the lack of a timer sort of prevents the game from feeling "frantic & fast-paced" like what the description suggests. It would also be nice to be able to erase or fix the order before confirming it, since when you overcount you can't really do anything about it.

Other than that, I thought the game was charming and I like it. 

Submitted(+2)

I'm sorry, I didn't understand anything)

Submitted(+2)

I'm sorry, I didn't understand anything)

Submitted(+3)

Cool game, took me a second to figure out where it said the order I was supposed to put in was.