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A jam submission

Wave After WaveView game page

Ride the waves, master the thrill
Submitted by Airagon — 2 hours, 21 minutes before the deadline
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Wave After Wave's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay/Fun#63.2003.200
Music and Sound#83.0003.000
Overall#93.0673.067
Graphics#133.2003.200
Theme#143.2003.200
Creativity#372.7332.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any pre-made assets? If so, credit them here:
https://www.sketchuptextureclub.com/textures/materials/paper/light-blue-crumpled-paper-texture-seamless-10849 https://www.sketchuptextureclub.com/textures/materials/paper/parchment-paper-texture-seamless-10866 https://www.sketchuptextureclub.com/textures/materials/paper/cotton-paper-texture-seamless-10871 https://resourceboy.com/textures/torn-paper-textures https://pixabay.com/sound-effects/sea-waves-atmo-6792 https://pixabay.com/sound-effects/water-splash-02-352021 https://pixabay.com/sound-effects/seagull-city-372653 https://pixabay.com/users/floraphonic-38928062 https://cambridge-mt.com/ms/mtk/#AnnaBlanton

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Comments

Submitted(+1)

cooool game dude!, reminds me of the good-old-times flash games.
you could put some extra tricks (even puting the buttons in-screen so you maintain that nice mobile compatibility) and  I think you would have a full game ready to go! (it is already good, but I'd like to see it even better)

Developer(+1)

Thank you! I wanted to make a simple game so I could focus on the art direction (which I'm trying to learn). And, what a better inspiration to start, than those flash games! 
Mobile controls were added for my friends, who aren't really gamers, and won't bother with a pc. 🤣

Submitted(+1)

Wow, awesome art style. The ocean/water physics is so good,it  must be hard to do. Good controls, I can even play on mobile. I like how the music gets better as I do more tricks. In the end, I got C rank style even with my A grade tricks, I guess it stands for "Cool". Great work!

Hey, Rachel.

Developer(+1)

Thank you! You got everything right! As for the rating, it's based on the average score overtime,  so you have to keep the tempo high. That was the idea, at least, maybe it isn't balanced perfectly after all. All in all, you managed to finish the game, so I would for sure consider it "Cool"!
I also played your game too. Really good job!

Submitted(+1)

I was all in the second I realized I could flip. So satisfying when you land them! The aesthetic was really nice, too.  Simple concept, great execution. 

Developer

Thank you! This was my first attempt on subtractive design. I'm trying to learn how to make a "simple" game without getting the player bored. Seems way harder than I anticipated, so every feedback is appreciated!

Submitted (1 edit) (+1)

I got a C when I finished :(. Actually, getting the S jumps is harder than I thought.

Also, unrelated but your page design gave me an idea for my own game's page so ty for the inspiration!

Developer

Maybe it's a game balance issue, so don't take it too seriously 🤣 I'm really glad for inspiring you though!

Submitted

oh I love how it ends (I got c ranked lol) fun lil cute game

Developer

Thank you! No need to care about ranking if you enjoyed the ride 😁

Submitted (1 edit) (+1)

I got quite  a few S rated jumps! my srat was just going straight ahead, haha.  nice selection of chill music!

Developer

I tried to design the game to be fun in whatever tempo the player wants to play it. If you enjoyed it this way, I would be more than happy! 

Submitted(+1)

Great ending <3

Developer

I'm glad you played till the end ☺️

Submitted(+1)

Very fun and cute little game! Even though I only managed to get a C rank, but I really had fun! It is cool that you use procedural sea generation and also included mobile support for a jam game! Great job!

Developer(+1)

It's not about the rank, it's about the journey itself. :D 

Thank you for playing it through the end!

Developer (1 edit) (+1)

What’s your Journey Style rank? Share it if you’d like!

Submitted

pretty fun! i think it could just use having the collectables be closer to together would be great. it was also a little easy (but i've played way too much hill climb)

anyway, the art is stunning, you did a really good job

Developer(+1)

Yes! Hill climbing was exactly my inspiration. I agree, that it can be too easy. I aimed for an easier/chill experience and let the player "spice it up",  if he wanted more style points. 

Thanks a lot for playing and taking the time to provide feedback. What Journey Style Ranking did you get? 

Submitted (1 edit) (+1)

I don't remember. I'll play again when I get home. The fox is cute as hell so I don't mind