awesome concept except I couldn't see most of it due to the screen being zoomed in too much, you should probably keep in mind smaller screens next time. cant even access the tools or the buttons shown on the screenshots.
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Botanics Inc.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #21 | 3.743 | 3.743 |
| Gameplay | #44 | 3.543 | 3.543 |
| Overall | #52 | 3.526 | 3.526 |
| Fun | #66 | 3.229 | 3.229 |
| Theme | #70 | 3.514 | 3.514 |
| Art | #76 | 3.600 | 3.600 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
KAPLAY
Was not made with KAPLAY
Comments
Gameplay loop is pretty good, art and music are nice. Though it's hard to tell when a plant has something wrong with it sometimes. The froggy monologues were cute, though it would have been nice to make it go faster. Game was fun.
Really fun game, I love the art and animations and the dialogue is also cool :D I wish there was a way to skip the prologue dialogue for when you're replaying the game though.
Sometimes I wasn't sure if I'm doing things right or if I'm just running out of time, especially with the watering/scissors/bugs minigames as I was dying soon after introducing them.
Overall, very fun game, great job on this! :D
I loved the idea, but like others have said, it was really difficult to know what exactly was wrong with each plant. I feel like that’s the fault of the manual; it seemed to give inaccurate descriptions of what a wilted leaf, etc. looked like. I would also work on being able to skip the tutorial to allow for faster resets. The tools didn’t work for me, either. I still think this game has a lot of potential, and I liked the sound design.
Loved the idea, games like these are always underappreciated! In my case the game did not fit fully on my screen even in fullscreen, so next time do make sure to scale the game down to a more reasonable viewport. Also it is quite confusing to see the problems of the flowers sometimes? A game like this would work much better with a few more pixels.
Really impressed with all the animations and art! UI interactions felt really polished as well. I liked the overall concept of the gameplay, but the 1-bit pixel art graphics is kind of working against you since it's pretty difficult to get the defects to really stand out in a way that the player can reasonably detect. Good work nonetheless!
Loved the mini games and overall vibes here. I thought the art and animations were great, but I think the game would play a bit better if it was easier to see at a glance what was wrong with each plant--the defects were sometimes really difficult to detect because they weren't visually distinct enough to stand out on their own. The audio felt perfect and really rounded out the experience for me, too. Thanks for making and sharing your game!
Really liked the UI and usage of tween animation. Audio is suitably quirky for the situation of the game. Like someone else said, might be better not in 1-bit as it's hard to see what's going on.







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