Play DokibirdChainReaction
Doki Doki Bomb Squad's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #174 | 1.912 | 2.900 |
| References / Humor | #192 | 1.780 | 2.700 |
| Ambience | #195 | 1.780 | 2.700 |
| Overall | #199 | 1.846 | 2.800 |
| Theme | #201 | 1.780 | 2.700 |
| Creativity | #202 | 1.978 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
The bombs make a reaction and explode after each other.
Showcase / Streaming Opt-In
Yes!
I give consent.
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Comments
This is a tricky one to rate since I'm playing it alone. The gameplay feels like a typical bomberman-type game with the option to push bombs. Maybe it was because I wasn't able to change the type of the bombs. The main menu design is cool and the logo uses an 'interesting' color. Great job on the submission!
Thank you! Yes, unfortunately, we weren't able to implement the bomb change as well, but their assets ARE available for future implementation in case.
I like the idea of the game but I was a bit confused on how to get started. However, I also found a game breaking bug? If you pause, then quit to title, then re-enter a level, you can't unpause and start the game.
Ah yes! Usually you start by clicking the 'thumbnails'. Also, usually in that case, you'd just alternate between pressing the pause button, and ESC. Thank you!
Didn't know it was local multiplayer so I had to play with myself (sad). Love how the menu is like a web browser and during in game is like watching the video, pretty cool! Not sure if its was intended but I think its interesting that you could push your placed bomb, creating risky strategy of pushing the bomb toward the other player and dodge it yourself on the last seconds.
A few issue I run into is sometimes the bomb radius does not reach out the sides as expected to, my theory is probably the bomb is in between two tiles? Another is I'm a bit confused on how the changing bomb works so I just use the one.
Still, pretty neat game, arts are cute and gameplay is nostalgic!
Thank you! The bomb pushing is part of the mechanics, yes. It is also to make up for the lack of mechanics regarding the bomb changing, which would supposedly be a future mechanic implementation.
I think the bomb radius works fine, just some tweaking and visual indicators that need more work.
Sweet that you made a local multiplayer game! It functions pretty well as a Bomberman game. The art is nice, especially the Vegeta Dooby XD
I like the starting menu page and the in-game tutorial. The menu being a Youtube video counting down for the timer is genius! It's great work!
Thank you very much, glad you liked it!
Oh wow, local multiplayer! That's really cool! I lost every time to my bf. :( This was fun!
Thank you, I appreciate it! Hope you can rematch and win next time!!
This also reminded me of a pony game I used to play on flash! The nostalgia!! I really liked how you simulated being on a web browser, it looks so cool! Also, the drawings are cute. Great job!
Thank you! My friends did a really great job with the drawings.
Pretty fun once you get someone to play it with. It reminded of good old times when I used to play flash games on a browser
Also, I love the visual theme of the game, you really cooked with the streaming estetic
Thank you!