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A jam submission

Dust CrittersView game page

Submitted by EerieDev, R00ts5102 — 21 minutes, 58 seconds before the deadline
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Dust Critters's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#942.9823.400
Audio#972.7193.100
Accessibility#1072.5432.900
Overall#1132.7193.100
Graphics#1172.8073.200
Controls#1172.6313.000
Theme#1213.1573.600
Fun#1342.1932.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4

Wildcards Used
N/A

Game Description
Sweep up dust critters while playing as a broom!

How does your game tie into the theme?
The theme being critters, this game revolves around you controlling a broom to sweep up Dust Bunnies, Dust Squirrels, and Dust Bears.

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
1

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Comments

Submitted

Nice game, good visuals, the mechanic its simple but addictive. good work

Developer

'ppreciate your input.   Thanks for playing and commenting David!

Submitted

Lots of dust. Great visuals!

Developer

Many dust. Thanks for playing!

Submitted

I was quickly overwhelmed but the overall game was fun.

Developer

EerieDev wouldn't allow initial soft-spots.

Thank you for playing! :)

Submitted

I had a really fun time with this one! Very creative take on the critter theme. The core gameplay loop is pretty fun too, especially switching between attacking bunnies and repairing broken lamps.

One tiny nitpick: you might want to rephrase the text about the mouse controls because at first I thought you had to hold both left and right click at the same time, but it's really just one or the other.

Nice work!

Developer

As a first time submitter - 1.Really glad you enjoyed it! 2.We both really appreciate your detailed feedback.  Your nitpick is well heard and you're right - we certainly could have dialed in on the controls tooltips.  It's details like these well consider when working on future projects together.  Sincerely, thanks for playing! :)

Submitted

Simple but fun. It wasn’t clear to me if there was a reason to spin the broom one way or the other, or if there was a reason to not spin the broom all the time. Other than that, it looked good and there was good feedback that you were hitting the critters

Developer

The only reason to spin the broom was to detect collision - which could and should have been clarified.   Sincere thanks for your feedback.