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Patch the Hull's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #7 | 4.400 | 4.400 |
| Fun/Gameplay | #13 | 3.600 | 3.600 |
| Overall | #16 | 3.620 | 3.620 |
| Audio | #19 | 3.200 | 3.200 |
| Art/Graphics | #28 | 3.500 | 3.500 |
| Originality | #33 | 3.400 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Every sprite is made by my self.
Did your team create most of/all the audio yourselves?
Sound effects are made by my self but the music has been taken from the internet, thanks to - AGS_Project (menu music) - David Fesliyan (game music)
How did you incorporate the theme "PATCH IT UP"?
You have to repair your Hull by patching up the holes and not let your ship sink, while trying to sink the enemy ship
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Comments
Awesome entry! I was almost able to only fire cannons and win but not quite :P
We both had similar pirate ideas and used Gdevelop hehe. I like that you can fight back in yours. Nice work.
Gameplay was easy to understand, the character controller is enjoyable—good job!
Wow! Your game was so fun! I absolutely love pixel art and 2D platformers. You created a lot of tension with the ship firing at me while I was trying to fix it and grab cannonballs — the screen shake and sound effects added to the experience. Incredible work! If you ever expand on it, I’d love to try it out with a controller. Super fun and it definitely left me wanting more.
Once I figured out you could carry up to 3 items at once, the game got much easier lol But the gameplay loop was short and fun. The controls felt a bit stiff, mainly jumping wasn't always responsive and item pick ups felt a bit clunky. The game was visually appealing though! Thanks for sharing your game!
Yoo-Hoo-HOou another GDeveloper :P I really enjoyed this game, althought I would love to see more variety in gameplay focus, as you have 3 inventory space for each, why not combine it and let the player choose what he’ll use more firepower or will he defend? And also it would be nice if you could craft fireballs instead of just picking them up… :)
Nice idea, nice take on the theme
My only regret is not being able to see my cannonball destroying the enemy ship every time I shoot, but you could argue it's fairly realistic for the character !
hmm maybe i could add a way to see how damaged the enemy ship is thanks for the feed back and for a great idea :D
Really cool game, it plays really well. The tileset is awesome too I love the style!
It would make a really cool coop game as well, good job!
adding coop could be a realy good addition to the game thanks for your feedback and for the great idea :D