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Airborne's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4 | 4.041 | 4.667 |
| Theme Implementation | #7 | 4.330 | 5.000 |
| Visuals | #7 | 4.186 | 4.833 |
| Overall | #9 | 3.753 | 4.333 |
| Special Object Implementation | #14 | 4.041 | 4.667 |
| Fun Factor | #36 | 3.031 | 3.500 |
| Gameplay | #38 | 2.887 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You guide your balloon, choose your passengers, and stop the virus from spreading
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Comments
This game is very cool, and one of the most polished games I've seen so far
You managed to incorporate both the theme and special object in a very natural way that also ties into the gameplay perfectly
It's unclear as to what the passengers will do to the cities you bring them to sickness-wise, as they were all infected but did not always spread the virus.
With a little more work on mechanics, a bigger world map, and maybe even a story, you'd have a hit!
btw the background in the travel cutscene is offset
Very well produced. Very well done thematically. The gameplay I'd say is ok. I don't know if the choices really mattered, I didn't fully understood what were the consequences. I always tried to take the one less sick. Somehow it says I went to 4/5 cities, and the crime part was a bit confusing.
I'll make a small complaint, is that some cutscenes took a while, especially the intro. Though I think it makes sense and certainly helped explain and make you feel like you were there.
This game is really freaking cool!
its like papers please but you have a air balloon and are trying to stop the spread of a virus, really awesome
and I like how you were able to add voice acting and everything, really polished
although, the game is slightly confusing, a better tutorial would have done wonders but other than that, Stellar job!