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Pocket Dolls's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of theme | #13 | 2.684 | 2.684 |
| Use of prerequisite | #19 | 2.842 | 2.842 |
| Controls | #22 | 2.421 | 2.421 |
| Presentation | #24 | 2.579 | 2.579 |
| Overall | #25 | 2.395 | 2.395 |
| Concept | #28 | 2.263 | 2.263 |
| Enjoyment | #31 | 1.579 | 1.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
No
Wasn't made with MiniScript
Bezi
No
Wasn't made with the help of Bezi
GameMaker
No
Wasn't made with GameMaker
Waffle
No
Wasn't made with Waffle
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Comments
preety cool theres a glitch though sometimes if you just spam the gumball mechien even if you dont have enough money you can still get a doll
Thanks a lot for playing and for pointing that out! 😄 Really appreciate it!
Interesting idea! Keep up the good work :)
Thank you so much! 😄 Really glad you found the idea interesting — I’ll keep working on improving it!
Great game! I had an issue where my coins started going down until they hit zero. After that, it worked well! Excited to see what it's like when it's finished!
Thanks so much for playing and for the kind words! 😄 The coin drop happens if the gacha machine is pressed with less than 50 coins (since 50 is meant to be the draw price) — I’ll be fixing that in the next update. Really glad it worked smoothly afterward, and I appreciate the excitement for the finished version 🙌
Okay, that makes sense!
Very confused. When I was clicking the AI girls head my coins were going negative and then they were going positive and there was weird rumblings. Don't quite understand it.
Thanks so much for pointing that out! 🙏 I double-checked and it seems the coins only go negative if the gacha machine is pressed while having less than 50 coins (since 50 is the intended draw price). Clicking the girl’s head alone shouldn’t make them negative — so that must’ve been the trigger. Definitely something I’ll fix in the next update 😅 Really appreciate you trying it out and sharing feedback!
anyways amazing game you got, is that.. I fear.. ai gen assets?
Thank you so much for the kind words about the game! 😄 Yes, some of the assets were AI-assisted — I used them here since this is just the non-commercial jam version, which let me save time and focus more on the gameplay. For the commercial version, I’ll be creating the assets myself. I really appreciate you giving it a play!
Oh dear! After reading everyone else's comments I had to retry!
I have no idea why but the first time I tried this absolutely nothing seemed to work.
The screen where the box should drop opened but absolutely nothing ever dropped.
Seeing the cute dolls definitely changes my rating :)
Thanks so much for giving it another try! 😄 The reason nothing seemed to happen at first is because I added a short 3-second delay before the box spawns (to avoid errors from spawning too soon). If I had SFX or background music in place it probably wouldn’t feel as noticeable. Really glad you got to see the dolls properly, and I appreciate you updating your rating 🙏
Great concept for an idle clicker game and fits the theme very well! I'm curious what the battle mechanic will be like.
I originally planned for it to be: battle → earn coins → use those coins to get more dolls. But since I only had an hour left, I had to postpone the battle mechanic and added the idle clicker system instead to keep the game playable.
Playable is more important! You made the right call. Great game!
Awesome game
Thanks so much! 🙌 Glad you enjoyed it 😊
Only thing i can say, is LETS GO GAMBLING!!!!!!!!11!!!1
W Roblox sim strat
Haha love the energy 🤣 May the pulls be ever in your favor 🎀 Thanks for playing and rating Pocket Dolls! 🧸✨
Nice looking game, great idea with the dolls and the machine, I managed to get a lot of dolls. Shame the battle part is still in development.
Sorry, I was building the battle scene but there was only an hour left till deadline, so I postponed it to after the jam.
Thanks for playing & rating my game! 😁
You do not have to be sorry, everyone sometimes get beaten by time, keep up the good work :)