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A jam submission

Crime WaveView game page

Commit crime! Want to avoid justice? Tune in now!
Submitted by MoonMoons, xlan59, Masterjinn — 5 hours, 42 minutes before the deadline
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Crime Wave's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay/Fun#651.8122.667
Music and Sound#731.5852.333
Graphics#741.9252.833
Overall#791.7662.600
Creativity#791.8122.667
Theme#821.6982.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game follow the theme?
Changing radio waves to tune to to police scanners in a city undergoing a crime wave.

Did you use any pre-made assets? If so, credit them here:
All pre-made assets are in the description.

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Comments

Submitted(+1)

884 MB? No way bro. Sorry I cannot download that. I do not have the luxury of foreign internet services. My internet is slow, limited, and expensive - I hate it.

But looking at the screenshots, it seems like a fun game. Old school Need For Speed police chase? That was the game it reminds me of.

The 3D models look nice with gentle visual materials colors. Seems like a fun game based on the concept. I wish there is a video of gameplay at least, for people who do not want to risk downloading a huge file.

Developer(+1)

Absolutely no worries, the size was some of the problems with working with unreal. This is our first completed jam, so needless to say we learned a lot. We appreciate you even looking into what we made.


Thank you so much for the kind words! A video is a great idea for next time and is something we'll keep in mind!

Submitted(+1)

pretty fun!! your car physics are GREAT, even without everything else it's really fun to just drive around. Even accidentally flipping myself over or crashing was fun xD... seems like i'm not a great driver.

I love the way you made changing the radio work. Having to press tab and take your eyes off the road really helps with the hectic feeling. Especially when stuff gets thrown at you later into the game, it adds a lot of challenge in a fun way. Normally I'd say I prefer for the radio channels to use keyboard controls, but actually, making the control scheme harder just made it more interesting to play.

The only criticism I have it's a bit confusing in the beginning of the game what the goal is, but I got the hang of it pretty quick. I also didn't realize I could flip back over on my first run.

Developer(+1)

We really appreciate it! We wanted to add a tutorial and some better indicators for the radio and the buttons. Such as the button flashing when your flipped over but we ran out of time. We were a little worried on finding the balance for switching back and forth with the radio and jump. So happy to hear it added additional depth instead of frustration. Really appreciate you taking the time to play it and give feedback.

Submitted(+1)

> Such as the button flashing when your flipped over
100% would have fixed the issue. i could tell your team knows what they are doing when it comes to game design! i get time is a limiting factor, we ran into that too