Hey guys, I've just released playtest for my upcoming game DEATHMOON. It is a roguelike first person boomer shooter set in an underground moon complex. It features fluid combat, responsive movement, and endless build possibilities.
Inspired heavily by The Binding of Isaac, this game relies on synergies as its main fun factor. Every new weapon you find can be enhanced with either a blessing or a curse (or both) to offer a vast amount of variety.
Found the weapon of your choice? Now it's time to squeeze out all its potential with the ridiculous number of items you find across the complex.
You can get the game here: https://corrox.itch.io/deathmoon-playtest
Trailer: