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A jam submission

Glitter & GrindView game page

A point and click game where you have to complete all your tasks!
Submitted by starringmoon — 3 minutes, 50 seconds before the deadline
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Glitter & Grind's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#73.8753.875
Audio#113.8753.875
Visuals#154.2084.208
Gameplay#203.5833.583
Fun#203.4583.458
Overall#253.5693.569
Theme#612.4172.417

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you incorporate the given theme in your game?
Complete all tasks!

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Comments

Submitted

Really good job at capturing that retro PC  aesthetic!  Though the time limit felt really tight if you wanted to read the emails and digest what was happening. Other than that, overall great job!

Submitted(+1)

Oh no! My computer glitched after I got the spam ads hahaha. (╯▽╰ ) I liked the sound design and aesthetic for this game!

Submitted(+1)

The creepy glitter aesthetic is very cool. I was struggling against the clock so I couldn't stop and read the emails I was writing, so I felt like I missed some good story. And I couldn't figure out how to close the popups and had to work around them. I ended up not sure what glitches or UI struggles were a purposeful part of the game, and which were because gamejam timeframes, which was kind of a cool feeling.

Submitted(+2)

Loved the mood in this game. It went from easy going office simulation to having these creepy slightly uneasy undertones to full on anxiety. Really skillfully done throughout. The visual and UI design is gorgeous. The game-over screen especially but also the menu screen. Sound design was on point. Also the pop-up task cracked me up lol, eerily recognizable to real life. Really well done and enjoyed playing it (got until day 11 and then the keyboard input task didn't seem to work but not sure if that was the intended end)

Hello thank you for playing <3 At day 11, the key icon is glitch but still work (you are like in a hardcore version of it).

Submitted

A surprisingly creepy little game. I really enjoyed the little keyboard clicks and the retro visual interface, they really help with the immersion. The mini-games were really fun and well themed, and the music did a good job feeling like it was supposed to be relaxing while still being just uncomfortable enough. The only issue I've found is that after I lost and hit play again, the first day started with me having "-3" keys remaining to press. It was literally impossible for me to win.

Thanks for playing ! The negative key remaining is actually a bug cause by the "printer". 

The goal of the "printer" was to access the true ending but it kind of break things. We fix it but we need to wait the end of the jam to push the patch <3

Submitted

I played a couple times and each one I suddenly got ejected back to the login page, but with the fact that a big part of the game concept are "glitches" I'm not sure if that was supposed to happen XD At first I couldn't read the emails, which is a shame, because I thought I wouldn't have had the time, then I noticed from the 3rd or 4th day the timer stayed stuck on 30. It's an intriguing game, love the 90s vibes, I'd like to see this more polished!

Submitted

I don't know if I broke the game or not, but it got to a point where writing the email would have negative numbers, the timer stopped counting down, the day went to hour 31, and clicking to the left of the help box booted me out to the main menu

Submitted

Very intriguing! The glitch effect was extra spooky, I though it was because of the ads at first but apparently it happens regardless. The mails  also seemed interesting (with the "I didn't see you today" vibes) but I wish there was time to read them haha

Also I figured out for the sorting you can drag the folder's window onto the files and it's much smoother that way, unsure if intentional but more fun that way :p

The visual effects and filters were fantastic, the sound effects and audio super atmospheric.

I am not buying that the printer does nothing though-

Super enjoyable! Very cool concept and great execution!

Submitted

Did about up to 11 days but wasn't able to know what key I was supposed to press because of the glitch effect. Is there a final day you can get to? I liked the aesthetic of the game and found the upping creepy factor to be compelling. However, because I was invested and wanted to read the emails, I felt a bit torn between just doing the tasks quickly and reading the emails to learn the story behind it.  The time limit made me feel like I couldn't really "explore" what was going on so just focused on completing as many tasks as possible. I think the drag and drop folder portion had this issue where it wasn't clear I was succeeding initially. For typing, you can see how many letters you had next so you knew that your input was correct. But for the folders, I initially thought the new folder appearing was because I was getting something wrong and I wasn't dragging them correctly. I also encountered a bug where typing  letters made me go into the negative and I wasn't able to complete a task. That aside, I really like what you did with  recreating the desktop and the detail of being able to just pause the music. I had fun messing around like pressing the printer, starting and stopping the music and wondering about the creepy flower so felt the time limit was a bit in detriment to that. 

Submitted

The art style is pretty and the gameplay is too realistic. How do you know that my day is over after doing nothing the wohl day? Also I have the feeling the flower doesn´t like me. XD

Submitted(+2)

Visuals: Looked great and totally fit the vibe—the glitchiness worked really well. I liked the retro-style filter too (and I swear I heard the classic “You’ve got mail!” sound in there 😂).

Gameplay: The tasks, unfortunately, weren’t all that fun after a while. Doing the same ones repeatedly got a bit tedious. I think adding more variety would help—not necessarily more minigames, but small variations within each one so they don’t feel identical every time. For example, with the popup blocker, sometimes maybe the window could move or change behavior before you can click it. Little twists like that would keep things fresh.

Theme: I definitely got the “Girl Game” angle, but the “Collection” theme felt weaker. I wasn’t quite sure if I was collecting tasks, flowers, or popups.

Lastly, Good job!!!!!!! I know it’s tough making a game in a short window of time, so don’t think I don’t see the effort or work.

Developer

Thank you so much for your feedback!! We really appreciate it! 
We understand how the gameplay can become repetitive after some time, we will fix it in the future when we'll have more time! 
Thank you for playing :)

(+1)

This is such a cool idea! I love the visuals, and the glitch effects are done so well!

Developer

thank you so much!!

Submitted(+1)

Ooh this was very enjoyable to figure out! Thanks!

Developer

Thank you for playing <33