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Zoombie Takedown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Looking Good | #6 | 2.598 | 3.000 |
| Sounding Good | #7 | 2.165 | 2.500 |
| Theme Relevance | #8 | 2.598 | 3.000 |
| Fun To Play | #8 | 2.454 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hey BitGamey,
I really like the idea of this game! I think the shooter + endless runner has a lot of potential. Game is a bit hard at the moment, the spawns can just come right at your nose and sometimes there's no (it looks like?) way to switch lane safely. So, I really didn't get very far in the game for those reasons.
Shooting: I don't know if shooting was intended to kill the zombies? I was kinda expecting it to happen, but it didn't, or then I didn't know how to use it properly. This probably would have been the main thing for me. More guns, ammo and fun explosions!!
I still think you did great considering the game is 3d and it's a lot more complex that way! Nice job and keep up the good work! I am looking forward to see an update and fixes for this one!
Cheers!
Thanks for playing. Yes I had some collision issues but it was too close to the jam ending, so fixes will be coming :)
A bit of a pause before going to main menu, or into game would make this feel quite a bit better.
Got stuck a few times were there was no path forward(at least not visibly)
But super creative mashup lol. Had fun playing it!
The game opens on my second monitor, instead of on my main and I could not get it to work, so I can't play it, sorry. If it ran Windows mode, I could just drag it over. There is a way to force your game to run on primary display when you build it, or have the option to run in Windowed mode.
You created a 3D game which is impressive but honestly I just found it too hard. It was a bit disconcerting to be taken immediately back to the main menu when the game was over. A difficulty setting to adjust the speed of the car movement would be a nice addition.
The urge to try and destroy the standing zombies by shooting them is very strong, and led to many a game over despite me understanding that's not how to deal with them!
My record is killing six of the ceiling guys before my inevitable demise. I found sticking to the middle road was the only safe way to avoid situations where zombies spawned directly on top of me for an instant loss. So sticking middle, shooting the tunnel droppers and only veering left or right when absolutely necessary is my strategy. :)
Cool game, zombies can spawn a bit close when entering the game but was fun.
Thanks for testing it out! The spawn points were in different positions but for some reason they were appearing in the wrong places. It's on my fix list for when voting ends.