Play soundtrack
The Wasteland of Your Head's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Composing Quality | #19 | 3.316 | 3.412 |
| Sense of Atmosphere | #22 | 3.201 | 3.294 |
| Overall | #23 | 3.116 | 3.206 |
| Overall Uniqueness/Creativity | #24 | 3.087 | 3.176 |
| Execution | #24 | 3.030 | 3.118 |
| Listenability | #24 | 3.201 | 3.294 |
| Correlation to Theme | #25 | 2.858 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Link to Streaming Service (YouTube Recommended)
https://youtu.be/QmYT-RUgqj8?si=vXiXJRHiZBtdTdP2
Description
My submission for Impressions Composing Jam: Ambient #3.
I tried making an ambient track for fun (without any guitars) just to challenge myself and by doing that i discovered some nice plugins and other stuff.
Music by me, cover art by me.
soundcloud - https://soundcloud.com/hamsternet/the-wasteland-of-your-head
Description of Setup (Optional but recommended)
Single midi keyboard
Lessons Learned
Found really nice plugins and samples, and also learnt not to overcomplicate stuff.
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Comments
Wow! Very clean. Love it. Feels really nice. And has a great style too.
A nice, pleasing ballad ! I like your orchestration and your mixing was okay.
I think it's a little bit harder to immerse with this track since it's more upbeat and light than what the painting seems to represent, though that might be partially biased from my taste. The reverb and instrument choices are still faithful to the cold feeling.
I like the fact that you introduced a rhythmic change in one of the sections, but I think it would benefit from a harmonic change too. Usually when there's a change in pace, it's met with a break in the harmony, you take advantage of the faster pace to have a more resolved progression. This may sound very specific because that's what I'm picturing, but tldr : don't hesitate to introduce harmonic change too, since the chord progression pretty much stays the same throughout the track. The tonal monotony can clash with the rhythmic diversity you created.
One last advice I'd make is to pan the orchestra's instruments relative to how they're placed in an orchestra. Widening the stereo range of the piano was good, but I'd have liked to hear the flute slightly leftwards.
Otherwise, that sounded pretty good, especially for someone who's not used to ambient work. Keep up the good work !
Really enjoyed the song it self, but sometimes it feels to busy and takes you away from the ambience and immersion.
Composition is good I liek the progressions and melodies, in the mixing side I felt soem freq fights and some instruments a bit too loud in my gear.
Great job, take care :)
Einel mentioned exactly what I was thinking while listening, I got total 70s vibes from this! I think you could've worked a guitar in somewhere, like a drone pushed somewhere in the back (you did this well in I forget which track exactly in the Imagination #3 jam).
Reading the description of your song made me grin a bit. Its kind of funny that you decided against your guitar this time, while I took the plunge and finally dusted this thing of to implement it.
The general song is really colourful and dreamy. Oddly enough I would compare it more to something from the 70s prog era, so maybe that guitar would have worked wonders. Your sounds do have that sound flavour and even the orchestral instruments have something like they’ve come out of a mellotron. While I really dig your sound pallet and also the general buildup, I’m not that sure it if really fits with my vision of ambient. The piano for example felt quite energetic at times and even got more poppy while hitting the climax. Which doesn’t mean you submission is bad. Just that it might not fit the type ambient that well.
Nonetheless I really liked your submission. Great job!
Thanks for kind words man. I also think this is not really an ambient soundtrack, but i just decided to lean into that direction and post it here anyways.
Feels a bit more orchestral than ambient, but the composition work is great. The mix feels a bit blown out, not quite over saturated but a little over compressed. This comes out a lot in the low-mids and mids when a lot of the instruments and sounds start clashing a bit in the middle. I would recommend a few more passes with frequency in mind for next time, really highlight clashing freqs and instances and work through them.
Great submission.