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Magenta's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #545 | 3.242 | 3.400 |
| Enjoyment | #725 | 3.242 | 3.400 |
| Audio | #970 | 2.765 | 2.900 |
| Visuals | #1046 | 3.051 | 3.200 |
| Overall | #1067 | 2.813 | 2.950 |
| Innovation | #1332 | 2.288 | 2.400 |
| Theme | #1493 | 2.288 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
platformer where you have can take the safe route or risk the harder one for a cookie
What code and assets did you not make from scratch during the jam (if any)?
tilesets
How many people worked on the game?1
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Comments
Very cute pixel art and lovely music, however I found the default keybindings quite cumbersome to use. Besides that great work :)
Oh also some more sound effects would be great!
This game was really fun and i enjoyed playing. The art style is really cool and fits the them and the game itself perfectly. Rated 10/10
Please try my game as well and comment and rate your experience D:
Racookie Heist
The game is pretty fun! however i think the hitboxes are a bit rough, but it was pretty fun nonetheless. i really liked the music and visuals.
I really loved the audio in this game. The music was very nice! Did you make this yourself? Because if so, that's really impressive! I always love good music in games. I also liked the way you needed to menouver a bunch of times with dashing and sticking to surfaces! You've done a great job! If you don't mind, I'd really appreciate it if you could check out my game aswell! Thanks!
controls were very snappy, i liked the audio and visuals, but i wish there was some tutorialization aside from trial + error or assumption that people know how celeste works
You are 100% right, just assumed people would know right away but should have made a few levels just to show how to use each mechanic. Thanks for the feedback!
fun game! reminds me of celeste for sure
I suck at platformers but this was a really fun and a smooth experience. It felt like you put a lot of effort into little touches that made the game feel more reactive. Great job!
I suck at platformers but this was really fun and a smooth experience. It felt like you put a lot of effort into little touches that made the game feel more reactive. Great job!