Very simple. I'd have like to see more twists, otherwise it's just seeing how many times you can randomly pick a 1/3 or 1/2 chance
Play game
Risky Biscuits's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #519 | 3.432 | 3.600 |
| Visuals | #1542 | 2.288 | 2.400 |
| Overall | #1571 | 2.098 | 2.200 |
| Enjoyment | #1727 | 1.907 | 2.000 |
| Audio | #1748 | 1.526 | 1.600 |
| Innovation | #1762 | 1.716 | 1.800 |
| Gameplay | #1768 | 1.716 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In the game, players risk their life trying to eat safe cookies to win while having the possibility of eating poisoned cookies.
What code and assets did you not make from scratch during the jam (if any)?
I used assets from the asset store, being:
-Voices - Essentials from Nox_Sound
-PBC - Plates, Bowls and Cups from Kharnyx
-Food Pack|Free Demo from Mumifier Studio
How many people worked on the game?1

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